Rust Data LabData lab · live
Live readings Servers11,743 Players54,666 Populated3,375 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Vanilla · atomic number 840, its rank

[Rust.kz] Classic

Online EU 89.218.13.144:28015 checked 7m ago

weekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average12peak 72
Rank · atomic number#840top 4% · #372 in EU
Last wipe6d agoweekly schedule
Next wipe15hThu 29 Oct, 14:28 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:28 UTC, in 15h. Every Thursday at 14:28 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak49players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 15hThu 29 Oct, 14:28 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hThu 12 Nov, 14:28 UTC
  4. 21d 15hThu 19 Nov, 14:28 UTC
  5. 28d 15hThu 26 Nov, 14:28 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 15hThu 10 Dec, 14:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:28 UTC6d ago 72 – running 3
Thu 15 Oct, 14:28 UTC13d ago 39 halved by day 3 7 days 10
Thu 8 Oct, 14:28 UTC20d ago 37 halved by day 4 7 days 10
Thu 1 Oct, 17:54 UTC FW27d ago 29 halved by day 4 6.9 days 3
Thu 24 Sep, 14:32 UTC34d ago 52 halved by day 4 7.1 days 5
Thu 17 Sep, 14:28 UTC41d ago 49 halved by day 4 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 37/ 250
  3. 3 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31/ 250
  4. 4 Ru Rustafied.com … 55
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  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 234 on average 48/ 100
  6. 6 Ma Magic Rust — M… 25
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Quick answers

from the figures on this page

Server setup

What map is in play on [Rust.kz] Classic?

A procedural map of size 3,650 with seed 1337 runs on [Rust.kz] Classic, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on [Rust.kz] Classic?

No gather rate appears in the name of [Rust.kz] Classic. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [Rust.kz] Classic?

[Rust.kz] Classic gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 89.218.13.144:28015.

On what Rust version does [Rust.kz] Classic operate?

On Linux, [Rust.kz] Classic is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [Rust.kz] Classic stay up, and how reliable is its uptime?

Right now, [Rust.kz] Classic is reachable. About 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [Rust.kz] Classic hold a steady performance?

Server fps averaged 94 over the last 48 hours, with 84 as the lowest. Buildings, deployables and everything else in the world added up to as many as 99,828 entities. The highest memory usage was 3,366 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on [Rust.kz] Classic, and at what time?

[Rust.kz] Classic runs on a wipe rhythm of every Thursday at 14:28 UTC. On Thursday 29 October at 14:28 UTC the next wipe falls due. 6 days 8 hours ago the current world was made. The tags state that wipes happen weekly.

What does a typical wipe day on [Rust.kz] Classic involve?

Recent wipes on average reached 49 players at their busiest. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.

Lists and tags

How should you read the tags on [Rust.kz] Classic?

The game's server browser reads the tags [Rust.kz] Classic publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [Rust.kz] Classic come up?

These themed Rust Data Lab lists carry [Rust.kz] Classic: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

Who is behind [Rust.kz] Classic?

Sharing its rust.kz hostname with 1 other server we track, [Rust.kz] Classic is most likely run by the same operator as that one.

Player counts

What position does [Rust.kz] Classic hold among Rust servers?

Player hours for the past seven days give [Rust.kz] Classic #840, #372 in Europe, and a place in the top 4% of ranked servers.

What does the current player count on [Rust.kz] Classic tell you?

Of 500 slots, 0 are taken on [Rust.kz] Classic right now. A seven-day sample gives 12 players on average and 72 at the top. The busiest point in the last 48 hours came at 15:00 UTC, averaging 7 players.

Getting on

What is the way to join [Rust.kz] Classic?

In Rust, press F1 and enter client.connect 89.218.13.144:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/STJwd78hZz.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players It has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.