Element card · group PvE · atomic number 15,498, its rank
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events
Offline 89.245.65.163:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events runs a procedural map of size 4,800 with seed 2060936823; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Nothing in the name of Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events based in?
No region is published by Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 89.245.65.163:28015 is the address it uses.
On what Rust version does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events operate?
On Windows, Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events for staying online?
Currently offline, Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events was last seen 38 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipe schedule
How often does a wipe happen on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, and at what time?
The record holds too few of Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 10 hours ago.
Lists and tags
How should you read the tags on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
These are the tags Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; modded (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events come up?
The Rust Data Lab lists that include Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events compare with other servers in the rankings?
Player hours over the last week put Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events at #15,498, inside the top 68% of ranked servers.
What does the current player count on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events tell you?
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is offline at the moment; the last sighting was 38 days 5 hours ago.
Connection
How can you connect to Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
You can connect by pressing F1 in Rust and entering client.connect 89.245.65.163:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit http://sunjazz.de.
