Element card · group PvE · atomic number 15,491, its rank
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events
Offline 89.245.65.34:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Generated by the game, the map on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is procedural.
How is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events configured, and what rules apply?
Nothing in the name of Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events based in?
Nothing about a region is published by Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 89.245.65.34:28015 is the address it uses.
On what Rust version does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events operate?
Rust network protocol 2633 and build 163794 on Windows is what Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events uses. The protocol must match for you to join; Steam will update your game.
How reliably does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events stay online?
Currently offline, Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events was last seen 41 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
The record holds too few of Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 8 hours ago.
Where it appears
How should you read the tags on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events come up?
The Rust Data Lab lists that include Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events place?
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events sits at #15,491 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events have at the moment?
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is offline at the moment; the last sighting was 41 days 5 hours ago.
Getting on
What steps get you onto Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Open the console with F1 in Rust and type client.connect 89.245.65.34:28015. The Launch Rust button on this page does the same job through Steam.