Rust Data LabData lab · live
Live readings Servers11,640 Players39,046 Populated2,948 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Modded · atomic number 14,368, its rank

4FRENS |US|SOUTH|1X|MONTHLY

Online NA 89.28.237.39:28030 checked 8m ago

1x monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,368top 65% · #1473 in NA
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246804:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Wi [NA] Willjum's… 18
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  3. 3 Pi Pine Hosting -… 1
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  5. 5 Te Testing Grounds 1
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  6. 6 Pi Pine Hosting -… 2
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Quick answers

from the figures on this page

Server setup

What map is in play on 4FRENS |US|SOUTH|1X|MONTHLY?

A procedural map of size 4,000 with seed 282749678 runs on 4FRENS |US|SOUTH|1X|MONTHLY, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on 4FRENS |US|SOUTH|1X|MONTHLY?

According to its name, 4FRENS |US|SOUTH|1X|MONTHLY runs 1x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts 4FRENS |US|SOUTH|1X|MONTHLY?

With its NA tag, 4FRENS |US|SOUTH|1X|MONTHLY places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 89.28.237.39:28030 is the address it uses.

On what Rust version does 4FRENS |US|SOUTH|1X|MONTHLY operate?

Rust network protocol 2635 and build 168909 on Linux is what 4FRENS |US|SOUTH|1X|MONTHLY uses. The protocol must match for you to join; Steam will update your game.

Does 4FRENS |US|SOUTH|1X|MONTHLY stay up, and how reliable is its uptime?

Right now, 4FRENS |US|SOUTH|1X|MONTHLY is reachable. According to the uptime it reports, the last restart was about 1 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does 4FRENS |US|SOUTH|1X|MONTHLY perform?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. The maximum entity count was 94,237, covering buildings, deployables and all else in the world. The highest memory usage was 2,522 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does 4FRENS |US|SOUTH|1X|MONTHLY wipe, and how often?

Wiping once a month with the force wipe is what 4FRENS |US|SOUTH|1X|MONTHLY does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 26 days 7 hours ago. Its tags set out a wipe schedule of once a month.

On 4FRENS |US|SOUTH|1X|MONTHLY, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 2 hours after it began.

Where it appears

How should you read the tags on 4FRENS |US|SOUTH|1X|MONTHLY?

The game's server browser reads the tags 4FRENS |US|SOUTH|1X|MONTHLY publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 4FRENS |US|SOUTH|1X|MONTHLY appear in?

You will find 4FRENS |US|SOUTH|1X|MONTHLY on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Player counts

How does 4FRENS |US|SOUTH|1X|MONTHLY compare with other servers in the rankings?

Player hours for the past seven days give 4FRENS |US|SOUTH|1X|MONTHLY #14,368, #1,473 in North America, and a place in the top 65% of ranked servers.

How many players does 4FRENS |US|SOUTH|1X|MONTHLY have at the moment?

At the moment 4FRENS |US|SOUTH|1X|MONTHLY has 0 of its 200 slots filled. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto 4FRENS |US|SOUTH|1X|MONTHLY?

In Rust, press F1 and enter client.connect 89.28.237.39:28030. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://4frens.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.