Rust Data LabData lab · live
Live readings Servers11,713 Players43,388 Populated3,068 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 10,699, its rank

RustField - Test local

Offline 90.110.54.217:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,699top 48%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:29 UTC3d ago – – – 1
Sun 25 Oct, 15:44 UTC3d ago – – – 1
Sun 25 Oct, 15:33 UTC3d ago – – – 0
Sat 24 Oct, 17:03 UTC4d ago – – – 0
Sat 24 Oct, 16:18 UTC4d ago – – – 1
Sat 24 Oct, 12:33 UTC4d ago – – – 1
Sat 24 Oct, 12:17 UTC4d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 70
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 123 on average 70/ 300
  2. 2 Eu EU Hub 01 16
    EU Hub 01 EU · groups of 1000+ · 24 on average 16/ 3,300
  3. 3 Ra RaidLab 200
    RaidLab groups of 8+ · 22 on average 200/ 50
  4. 4 Ru 404 RUST / ДЛЯ… 3
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average 3/ 300
  5. 5 As A Shockbyte Ru… 1
    A Shockbyte Rust Server groups of 8+ · 2 on average 1/ 40
  6. 6 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on RustField - Test local?

The name of RustField - Test local carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does RustField - Test local sit?

Nothing about a region is published by RustField - Test local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 90.110.54.217:28015.

Which Rust version is RustField - Test local on?

On Windows, RustField - Test local is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustField - Test local stay online?

RustField - Test local is not online at the moment; the last sighting was 2 days 22 hours ago. It was online for 20 of 96 hours in the last 4 full days, which is 21% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on RustField - Test local, and at what time?

No wipe schedule exists for RustField - Test local: its world is remade every few hours, and a reset of that kind is not a wipe.

Tags, lists

How should you read the tags on RustField - Test local?

These are the tags RustField - Test local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustField - Test local come up?

The Rust Data Lab lists that include RustField - Test local are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does RustField - Test local place?

Player hours over the last week put RustField - Test local at #10,699, inside the top 48% of ranked servers.

What does the current player count on RustField - Test local tell you?

The last recorded sighting of RustField - Test local was 2 days 22 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

Getting on

How can you connect to RustField - Test local?

Open the console with F1 in Rust and type client.connect 90.110.54.217:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.