Element card · group Modded · atomic number 14,933, its rank
RustVikings 2x | Private Test
Offline 90.227.41.151:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustVikings 2x | Private Test?
A procedural map runs on RustVikings 2x | Private Test, generated by the game.
What rules has RustVikings 2x | Private Test set, and what settings are in force?
RustVikings 2x | Private Test carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does RustVikings 2x | Private Test sit?
No region is published by RustVikings 2x | Private Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 90.227.41.151:28015.
On what Rust version does RustVikings 2x | Private Test operate?
Rust network protocol 2634 and build 167398 on Linux is what RustVikings 2x | Private Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustVikings 2x | Private Test stay up, and how reliable is its uptime?
Currently offline, RustVikings 2x | Private Test was last seen 16 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipe days
How often does a wipe happen on RustVikings 2x | Private Test, and at what time?
RustVikings 2x | Private Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 10 hours ago the current world was made.
Tags, lists
How should you read the tags on RustVikings 2x | Private Test?
These are the tags RustVikings 2x | Private Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustVikings 2x | Private Test come up?
You will find RustVikings 2x | Private Test on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player counts
Against other Rust servers, where does RustVikings 2x | Private Test place?
The seven-day player-hours table has RustVikings 2x | Private Test at #14,933, in the top 68% of ranked servers.
How full is RustVikings 2x | Private Test right now?
RustVikings 2x | Private Test is offline at the moment; the last sighting was 16 days 9 hours ago.
Connection
What is the way to join RustVikings 2x | Private Test?
You can connect by pressing F1 in Rust and entering client.connect 90.227.41.151:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.