Rust Data LabData lab · live
Live readings Servers11,595 Players34,643 Populated2,837 Fresh wipes · 3h63 Sampled every 5 min

Element card · group Modded · atomic number 14,933, its rank

RustVikings 2x | Private Test

Offline 90.227.41.151:28015 checked 16d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,933top 68%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 314
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 727 on average 314/ 350
  2. 2 Vi Vital Rust - E… 193
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 543 on average 193/ 200
  3. 3 At Atlas - US 2X … 147
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 351 on average 147/ 200
  4. 4 Eu EU RENEGADE 2x… 63
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 324 on average 63/ 150
  5. 5 Ma Magic Rust #18… 13
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 13/ 100
  6. 6 Mi MIRAGE RUST | … 90
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 298 on average 90/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on RustVikings 2x | Private Test?

A procedural map runs on RustVikings 2x | Private Test, generated by the game.

What rules has RustVikings 2x | Private Test set, and what settings are in force?

RustVikings 2x | Private Test carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does RustVikings 2x | Private Test sit?

No region is published by RustVikings 2x | Private Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 90.227.41.151:28015.

On what Rust version does RustVikings 2x | Private Test operate?

Rust network protocol 2634 and build 167398 on Linux is what RustVikings 2x | Private Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustVikings 2x | Private Test stay up, and how reliable is its uptime?

Currently offline, RustVikings 2x | Private Test was last seen 16 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Wipe days

How often does a wipe happen on RustVikings 2x | Private Test, and at what time?

RustVikings 2x | Private Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 10 hours ago the current world was made.

Tags, lists

How should you read the tags on RustVikings 2x | Private Test?

These are the tags RustVikings 2x | Private Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustVikings 2x | Private Test come up?

You will find RustVikings 2x | Private Test on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

Against other Rust servers, where does RustVikings 2x | Private Test place?

The seven-day player-hours table has RustVikings 2x | Private Test at #14,933, in the top 68% of ranked servers.

How full is RustVikings 2x | Private Test right now?

RustVikings 2x | Private Test is offline at the moment; the last sighting was 16 days 9 hours ago.

Connection

What is the way to join RustVikings 2x | Private Test?

You can connect by pressing F1 in Rust and entering client.connect 90.227.41.151:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.