Rust Data LabData lab · live
Live readings Servers11,837 Players81,308 Populated3,746 Fresh wipes · 3h263 Sampled every 5 min

Element card · group Modded · atomic number 15,702, its rank

RERUST-DEV-WhiteListed

Offline EU 90.231.47.195:28015 checked 17d ago

weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,702top 71% · #2558 in EU
Last wipe18d agoweekly schedule
Next wipe2d 21hSun 1 Nov, 12:13 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 12:13 UTC, in 2d 21h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 2d 21hSun 1 Nov, 12:13 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 9d 21hSun 8 Nov, 12:13 UTC
  4. 16d 21hSun 15 Nov, 12:13 UTC
  5. 23d 21hSun 22 Nov, 12:13 UTC
  6. 30d 21hSun 29 Nov, 12:13 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 37d 21hSun 6 Dec, 12:13 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:13 UTC18d ago 1 – running 0
Sun 11 Oct, 03:01 UTC18d ago 1 – 0.4 days 1
Fri 9 Oct, 21:18 UTC19d ago 1 – 1.2 days 1
Tue 6 Oct, 20:33 UTC22d ago 1 held half 3 days 1
Tue 6 Oct, 06:32 UTC23d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 133
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133/ 100
  2. 2 Re RETRO RUST #1 … 94
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 94/ 225
  3. 3 Ru RustSpain.com … 42
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 42/ 200
  4. 4 Wi [EU] Willjum's… 11
    [EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 11/ 175
  5. 5 Tr TRAVELER SOLO … 35
    TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average 35/ 100
  6. 6 Ru RustAria #2 [х… 5
    RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on RERUST-DEV-WhiteListed?

A procedural map of size 3,350 with seed 1337 runs on RERUST-DEV-WhiteListed, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on RERUST-DEV-WhiteListed?

No gather rate appears in the name of RERUST-DEV-WhiteListed. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts RERUST-DEV-WhiteListed?

The EU tag is how RERUST-DEV-WhiteListed lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 90.231.47.195:28015 is the address it uses.

On what Rust version does RERUST-DEV-WhiteListed operate?

On Windows, RERUST-DEV-WhiteListed is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RERUST-DEV-WhiteListed for staying online?

Right now RERUST-DEV-WhiteListed is offline, with its last appearance 17 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipe days

What is the wiping pattern on RERUST-DEV-WhiteListed?

The prediction for RERUST-DEV-WhiteListed follows its tag, as too few wipes are on record to confirm the schedule. On Sunday 1 November at 12:13 UTC the next wipe falls due. 18 days 2 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On RERUST-DEV-WhiteListed, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on RERUST-DEV-WhiteListed?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe: that is the tag list RERUST-DEV-WhiteListed publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RERUST-DEV-WhiteListed come up?

These themed Rust Data Lab lists carry RERUST-DEV-WhiteListed: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

What position does RERUST-DEV-WhiteListed hold among Rust servers?

Seven-day player hours place RERUST-DEV-WhiteListed at #15,702 overall, #2,558 in Europe and in the top 71% of ranked servers.

How many players does RERUST-DEV-WhiteListed have at the moment?

RERUST-DEV-WhiteListed is offline at the moment; the last sighting was 17 days 17 hours ago.

Getting on

How can you connect to RERUST-DEV-WhiteListed?

You can connect by pressing F1 in Rust and entering client.connect 90.231.47.195:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.