Rust Data LabData lab · live
Live readings Servers11,837 Players92,814 Populated3,817 Fresh wipes · 3h495 Sampled every 5 min

Element card · group PvE · atomic number 2,448, its rank

RGN 10x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28119 checked 8m ago

10x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average2peak 11
Rank · atomic number#2,448top 11% · #394 in NA
Last wipe3h agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246822:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608022:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 17:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held40%else halves by day 6

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 17:09 UTC
  3. 20d 20hThu 19 Nov, 17:09 UTC
  4. 27d 20hThu 26 Nov, 17:09 UTC
  5. 34d 21hThu 3 Dec, 19:00 UTCFW
  6. 41d 20hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:09 UTC3h ago – – running 1
Thu 22 Oct, 17:09 UTC7d ago 7 – – 1
Thu 15 Oct, 17:09 UTC14d ago 6 held half 7 days 1
Thu 8 Oct, 17:09 UTC21d ago 5 halved by day 6 7 days 0
Thu 1 Oct, 17:08 UTC FW28d ago 8 halved by day 4 7 days 0
Thu 24 Sep, 17:10 UTC35d ago 5 halved by day 6 7 days 0
Thu 17 Sep, 17:09 UTC42d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 with seed 1187704365 runs on RGN 10x PvE [Events|Purge|Zombies|SkillTree], generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: RustGamingNation Procedural.

What settings and rules apply on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

According to its name, RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs 10x gather. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does RGN 10x PvE [Events|Purge|Zombies|SkillTree] sit?

In North America, with the NA tag, is where RGN 10x PvE [Events|Purge|Zombies|SkillTree] lists itself, and the region code it gives is us5. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 91.229.114.137:28119.

What Rust version does RGN 10x PvE [Events|Purge|Zombies|SkillTree] currently run?

Rust network protocol 2635 and build 168909 on Linux is what RGN 10x PvE [Events|Purge|Zombies|SkillTree] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RGN 10x PvE [Events|Purge|Zombies|SkillTree] stay up, and how reliable is its uptime?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] is live as of now. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] known for smooth running?

Server fps averaged 57 over the last 48 hours, with 15 as the lowest. The entity count reached 68,829, including buildings, deployables and all other world items. The highest memory usage was 3,537 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on RGN 10x PvE [Events|Purge|Zombies|SkillTree], and at what time?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs on a wipe rhythm of every Thursday at 17:09 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 3 hours ago. Wipes every two weeks are what its tags set out.

On RGN 10x PvE [Events|Purge|Zombies|SkillTree], what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 6 players. 21 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 40% of its recent wipes. The crowd fell below half by day 6 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): Region code: us5; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server: that is the tag list RGN 10x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RGN 10x PvE [Events|Purge|Zombies|SkillTree] appear in?

These themed Rust Data Lab lists carry RGN 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers, counted live, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 10x.

Population

How does RGN 10x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] is #2,448 on seven-day player hours, #394 in North America, and in the top 11% of all ranked servers.

How full is RGN 10x PvE [Events|Purge|Zombies|SkillTree] right now?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] currently shows 1 players across 100 slots. The week's figures average 2 players and top out at 11. The busiest point in the last 48 hours came at 02:00 UTC, averaging 4 players.

How to join

What is the way to join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, press F1 and enter client.connect 91.229.114.137:28119. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.