Rust Data LabData lab · live
Live readings Servers11,696 Players65,102 Populated3,491 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 3,393, its rank

[US] BekerMelk's Bow Aim Training Server | AimTrain Face

Online NA 64.40.8.181:28014 checked 12m ago

teams off moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 80
Rank · atomic number#3,393top 15% · #562 in NA
Last wipe243d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ha [NA-1] Hazzy.g… 19
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  2. 2 Ru RustReborn.gg … 5
    RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA NA · no group limit · 15 on average 5/ 50
  3. 3 Ru RustGames.gg |… 7
    RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average 7/ 400
  4. 4 Us US FunServer x… 0
    US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 7 on average 0/ 100
  5. 5 Ru RustReborn.gg … 794
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 709 on average 794/ 750
  6. 6 Ra R2 - Aim train… 312
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 214 on average 312/ 425

Quick answers

from the figures on this page

Server setup

What map is in play on [US] BekerMelk's Bow Aim Training Server | AimTrain Face?

[US] BekerMelk's Bow Aim Training Server | AimTrain Face runs a procedural map of size 3,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: BekerMelk Bow AimTraining.net.

What settings and rules apply on [US] BekerMelk's Bow Aim Training Server | AimTrain Face?

The name of [US] BekerMelk's Bow Aim Training Server | AimTrain Face carries no gather rate. Nothing is published about a group limit. Play runs as minigames & battle royale, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is [US] BekerMelk's Bow Aim Training Server | AimTrain Face based in?

With its NA tag, [US] BekerMelk's Bow Aim Training Server | AimTrain Face places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 64.40.8.181:28014 is the address it uses.

On what Rust version does [US] BekerMelk's Bow Aim Training Server | AimTrain Face operate?

On Windows, [US] BekerMelk's Bow Aim Training Server | AimTrain Face is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [US] BekerMelk's Bow Aim Training Server | AimTrain Face for staying online?

At the moment, [US] BekerMelk's Bow Aim Training Server | AimTrain Face is online. The uptime it reports suggests it restarted roughly 23 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [US] BekerMelk's Bow Aim Training Server | AimTrain Face perform?

The last 48 hours show an average of 44 server fps and a minimum of 10. The entity count reached 20,993, including buildings, deployables and all other world items. Memory use peaked at 2,843 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [US] BekerMelk's Bow Aim Training Server | AimTrain Face wipe, and how often?

[US] BekerMelk's Bow Aim Training Server | AimTrain Face's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 243 days 2 hours ago.

Lists and tags

What should you understand from the tags [US] BekerMelk's Bow Aim Training Server | AimTrain Face carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America: that is the tag list [US] BekerMelk's Bow Aim Training Server | AimTrain Face publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] BekerMelk's Bow Aim Training Server | AimTrain Face come up?

These themed Rust Data Lab lists carry [US] BekerMelk's Bow Aim Training Server | AimTrain Face: Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o.

Who is behind [US] BekerMelk's Bow Aim Training Server | AimTrain Face?

The aimtraining.net hostname [US] BekerMelk's Bow Aim Training Server | AimTrain Face publishes also appears on 3 other servers we track, so the same operator most likely runs them.

Player counts

How does [US] BekerMelk's Bow Aim Training Server | AimTrain Face compare with other servers in the rankings?

Player hours for the past seven days give [US] BekerMelk's Bow Aim Training Server | AimTrain Face #3,393, #562 in North America, and a place in the top 15% of ranked servers.

How full is [US] BekerMelk's Bow Aim Training Server | AimTrain Face right now?

At the moment [US] BekerMelk's Bow Aim Training Server | AimTrain Face has 1 of its 50 slots filled. The week's figures average 1 players and top out at 80. The busiest point in the last 48 hours came at 11:00 UTC, averaging 13 players.

Connection

How can you connect to [US] BekerMelk's Bow Aim Training Server | AimTrain Face?

Open the console with F1 in Rust and type client.connect 64.40.8.181:28014. The Launch Rust button on this page does the same job through Steam. You can find its website at https://aimtraining.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^e,^d,^i,NA,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP while the loot comes to you.
^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.