Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group PvE · atomic number 7,172, its rank

Rednecks Of Rust 5x PvE|US

Online NA · us5 91.229.114.45:28031 checked 2h ago

5x moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 3
Rank · atomic number#7,172top 32% · #1095 in NA
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:30 UTC4d ago 3 – running 0
Sat 10 Oct, 15:04 UTC18d ago 1 halved by day 1 14.1 days 0
Thu 8 Oct, 14:58 UTC20d ago 1 held half 2 days 0
Wed 7 Oct, 16:59 UTC21d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 7 on average 6/ 100
  3. 3 Fr Freedom PVE | … 0
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  4. 4 Ra Randum Rust 5x… 3
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  5. 5 De Dead Nasty Rus… 3
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  6. 6 Fo Four Horsemen … 2
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Quick answers

from the figures on this page

Settings and map

What map is in play on Rednecks Of Rust 5x PvE|US?

A procedural map of size 3,000 with seed 41279 runs on Rednecks Of Rust 5x PvE|US, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Rednecks Of Rust 5x PvE|US configured, and what rules apply?

According to its name, Rednecks Of Rust 5x PvE|US runs 5x gather. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Rednecks Of Rust 5x PvE|US sit?

The NA tag puts Rednecks Of Rust 5x PvE|US in North America, and its region code is us5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.229.114.45:28031.

Which Rust version is Rednecks Of Rust 5x PvE|US on?

On Linux, Rednecks Of Rust 5x PvE|US is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rednecks Of Rust 5x PvE|US stay online?

At the moment, Rednecks Of Rust 5x PvE|US is online. The uptime it reports suggests it restarted roughly 3 days 21 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Rednecks Of Rust 5x PvE|US hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. The entity count reached 49,022, including buildings, deployables and all other world items. The highest memory usage was 3,006 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Rednecks Of Rust 5x PvE|US, and at what time?

There is no next wipe to predict for Rednecks Of Rust 5x PvE|US, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 1 hours ago the current world was made.

On Rednecks Of Rust 5x PvE|US, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 28 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

What should you understand from the tags Rednecks Of Rust 5x PvE|US carries?

The game's server browser reads the tags Rednecks Of Rust 5x PvE|US publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): The server's code for its region is us5; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rednecks Of Rust 5x PvE|US appear in?

These themed Rust Data Lab lists carry Rednecks Of Rust 5x PvE|US: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Player numbers

What position does Rednecks Of Rust 5x PvE|US hold among Rust servers?

Player hours for the past seven days give Rednecks Of Rust 5x PvE|US #7,172, #1,095 in North America, and a place in the top 32% of ranked servers.

What does the current player count on Rednecks Of Rust 5x PvE|US tell you?

Of 100 slots, 0 are taken on Rednecks Of Rust 5x PvE|US right now. Averaged over the past week: 0 players, peaking at 3.

How to join

What is the way to join Rednecks Of Rust 5x PvE|US?

Open the console with F1 in Rust and type client.connect 91.229.114.45:28031. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^p,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus5
Region code The server's code for its region is us5.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.