Rust Data LabData lab · live
Live readings Servers11,739 Players51,557 Populated3,316 Fresh wipes · 3h122 Sampled every 5 min

Element card · group PvE · atomic number 8,171, its rank

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments

Online NA · us5 91.229.114.45:28051 checked 10m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,171top 37% · #1179 in NA
Last wipe2d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap11.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 11d 0hMon 9 Nov, 00:39 UTC
  3. 25d 0hMon 23 Nov, 00:39 UTC
  4. 35d 19hThu 3 Dec, 19:00 UTCFW
  5. 39d 0hMon 7 Dec, 00:39 UTC

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:39 UTC2d ago 2 – running 0
Wed 14 Oct, 11:27 UTC14d ago 0 – 11.6 days 0
Mon 21 Sep, 19:22 UTC37d ago 2 halved by day 1 22.7 days 0
Sun 20 Sep, 19:30 UTC38d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

The map on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is procedural at size 4,250 with seed 1759381418, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Survival Haven | Vanilla+ PvE | PvE/PvP Monuments set, and what settings are in force?

No gather rate appears in the name of Survival Haven | Vanilla+ PvE | PvE/PvP Monuments. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments based in?

The NA tag puts Survival Haven | Vanilla+ PvE | PvE/PvP Monuments in North America, and its region code is us5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.229.114.45:28051.

On what Rust version does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments operate?

Rust network protocol 2635 and build 168909 on Linux is what Survival Haven | Vanilla+ PvE | PvE/PvP Monuments uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments stay up, and how reliable is its uptime?

Right now, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is reachable. According to the uptime it reports, the last restart was about 3 hours ago. For the last 7 full days, 48 of 168 hours were online, giving 29% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments known for smooth running?

In the last 48 hours, it averaged 58 server fps, with a low of 54. The entity count reached 106,102, including buildings, deployables and all other world items. Up to 4,089 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments, and at what time?

The prediction for Survival Haven | Vanilla+ PvE | PvE/PvP Monuments follows its tag, as too few wipes are on record to confirm the schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 2 days 22 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 2 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

How should you read the tags on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

These are the tags Survival Haven | Vanilla+ PvE | PvE/PvP Monuments makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus5 (Region code): Region code: us5; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments appear in?

You will find Survival Haven | Vanilla+ PvE | PvE/PvP Monuments on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments place?

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is #8,171 on seven-day player hours, #1,179 in North America, and in the top 37% of all ranked servers.

What does the current player count on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments tell you?

Of 100 slots, 0 are taken on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments right now. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 22:00 UTC, when the average was 0 players.

Connection

What steps get you onto Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

You can connect by pressing F1 in Rust and entering client.connect 91.229.114.45:28051, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://survivalhaven.tebex.io/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.