Rust Data LabData lab · live
Live readings Servers11,809 Players80,805 Populated3,802 Fresh wipes · 3h104 Sampled every 5 min

Element card · group PvE · atomic number 2,819, its rank

[US] Sailor's PVE Retreat Island

Online 91.229.114.71:28015 checked 9m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 7
Rank · atomic number#2,819top 13%
Last wipe13d agobiweekly schedule
Next wipe21hThu 29 Oct, 18:00 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:00 UTC, in 21h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 21hThu 29 Oct, 18:00 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 18:00 UTC
  4. 28d 21hThu 26 Nov, 18:00 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hThu 10 Dec, 18:00 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC13d ago 9 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago 7 halved by day 12 14 days 0
Thu 17 Sep, 19:59 UTC41d ago 6 halved by day 4 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ch Chrayntopia ♡ … 102
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average 102/ 200
  3. 3 Or Orange Dream |… 22
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  4. 4 Lu LuffyRust Texa… 16
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  5. 5 Zo ZOMBZ SPOOKY P… 7
    ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average 7/ 100
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Quick answers

from the figures on this page

Settings and map

What map is in play on [US] Sailor's PVE Retreat Island?

A procedural map of size 4,096 with seed 109706911 runs on [US] Sailor's PVE Retreat Island, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What settings and rules apply on [US] Sailor's PVE Retreat Island?

No gather rate appears in the name of [US] Sailor's PVE Retreat Island. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is [US] Sailor's PVE Retreat Island based in?

Its name points to North America and its region code is us5, though [US] Sailor's PVE Retreat Island publishes no region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.229.114.71:28015 is the address it uses.

What Rust version does [US] Sailor's PVE Retreat Island currently run?

On Linux, [US] Sailor's PVE Retreat Island is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [US] Sailor's PVE Retreat Island for staying online?

[US] Sailor's PVE Retreat Island is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [US] Sailor's PVE Retreat Island hold a steady performance?

Server fps averaged 88 over the last 48 hours, with 50 as the lowest. The maximum entity count was 72,960, covering buildings, deployables and all else in the world. Up to 3,737 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does [US] Sailor's PVE Retreat Island wipe, and how often?

Following the tag is the best the prediction can do for [US] Sailor's PVE Retreat Island, whose record holds too few wipes to confirm its schedule. Due next on Thursday 29 October at 18:00 UTC is its wipe. The world it is running now dates from 13 days 2 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on [US] Sailor's PVE Retreat Island involve?

At their busiest, recent wipes averaged 7 players. The latest wipe's peak fell 5 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 8.

Tags, lists

How should you read the tags on [US] Sailor's PVE Retreat Island?

The game's server browser reads the tags [US] Sailor's PVE Retreat Island publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus5 (Region code): Region code: us5; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [US] Sailor's PVE Retreat Island appear in?

The Rust Data Lab lists that include [US] Sailor's PVE Retreat Island are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does [US] Sailor's PVE Retreat Island place?

Player hours over the last week put [US] Sailor's PVE Retreat Island at #2,819, inside the top 13% of ranked servers.

How full is [US] Sailor's PVE Retreat Island right now?

[US] Sailor's PVE Retreat Island currently shows 1 players across 100 slots. A seven-day sample gives 1 players on average and 7 at the top. Peak time in the past 48 hours: 14:00 UTC, when the average was 3 players.

Getting on

What is the way to join [US] Sailor's PVE Retreat Island?

You can connect by pressing F1 in Rust and entering client.connect 91.229.114.71:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/vsu8Gkh6Uw.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.