Element card · group Modded · atomic number 13,006, its rank
[US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases
Online NA · us5 91.229.114.90:28056 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 06:12 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 7hFri 30 Oct, 06:12 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 15d 7hFri 13 Nov, 06:12 UTC
- 29d 7hFri 27 Nov, 06:12 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 43d 7hFri 11 Dec, 06:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:12 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
A procedural map of size 3,500 with seed 1075607710 runs on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases configured, and what rules apply?
The name says it: gather runs at 3x on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases based in?
The NA tag puts [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases in North America, and its region code is us5. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 91.229.114.90:28056.
What Rust version does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases currently run?
Rust network protocol 2635 and build 168909 on Linux is what [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases uses. The protocol must match for you to join; Steam will update your game.
How reliably does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases stay online?
Right now, [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases is reachable. About 13 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases known for smooth running?
In the last 48 hours, it averaged 60 server fps, with a low of 60. The entity count reached 75,210, including buildings, deployables and all other world items. Up to 2,395 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
Following the tag is the best the prediction can do for [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases, whose record holds too few wipes to confirm its schedule. On Friday 30 October at 06:12 UTC the next wipe falls due. Counting back, the current world began 26 days 16 hours ago. A two-weekly wipe schedule is published in its tags.
On [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
How should you read the tags on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus5 (Region code): Its region code reads us5; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server; sc1 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases come up?
These themed Rust Data Lab lists carry [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases: 3x Rust servers, live, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Population
What position does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases hold among Rust servers?
Player hours for the past seven days give [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases #13,006, #1,409 in North America, and a place in the top 59% of ranked servers.
How full is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases right now?
Of 100 slots, 0 are taken on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases right now. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 22:00 UTC, at 0 players.
Getting on
What is the way to join [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?
You can connect by pressing F1 in Rust and entering client.connect 91.229.114.90:28056, or by pressing Launch Rust here, which starts the game through Steam and joins for you.