Rust Data LabData lab · live
Live readings Servers11,801 Players78,222 Populated3,772 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 11,016, its rank

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly

Online 91.99.37.118:27033 checked 13m ago

2x trio weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,016top 50%
Last wipe1d agoweekly schedule
Next wipe5d 20hTue 3 Nov, 17:09 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75121:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020021:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 17:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers, and #464 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 17:09 UTC, in 5d 20h. Every Tuesday at 17:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 5d 20hTue 3 Nov, 17:09 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 12d 20hTue 10 Nov, 17:09 UTC
  4. 19d 20hTue 17 Nov, 17:09 UTC
  5. 26d 20hTue 24 Nov, 17:09 UTC
  6. 33d 20hTue 1 Dec, 17:09 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 40d 20hTue 8 Dec, 17:09 UTC

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:09 UTC1d ago – – running 0
Tue 20 Oct, 17:08 UTC8d ago 1 halved by day 2 7 days 0
Tue 13 Oct, 17:07 UTC15d ago 1 halved by day 2 7 days 0
Tue 6 Oct, 15:45 UTC22d ago 1 halved by day 1 7.1 days 0
Tue 29 Sep, 17:13 UTC29d ago 1 halved by day 1 6.9 days 0
Tue 22 Sep, 17:08 UTC36d ago 1 halved by day 1 7 days 0
Tue 15 Sep, 17:07 UTC43d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 232 on average 77/ 200
  3. 3 Wa WARBANDITS.GG … 38
    WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 188 on average 38/ 200
  4. 4 Ma Magic Rust #7 … 72
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  5. 5 Ma Magic Rust #24… 236
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 EU · trio · 2x · weekly · 129 on average 236/ 360
  6. 6 Mi MIRAGE RUST | … 141
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 126 on average 141/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

The map on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is procedural at size 5,000 with seed 77462768, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

According to its name, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly runs 2x gather. A group can hold 3 players at most (trio). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

No region is published by 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.99.37.118:27033 is the address it uses.

On what Rust version does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly operate?

On Linux, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly stay up, and how reliable is its uptime?

At the moment, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is online. The uptime it reports suggests it restarted roughly 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly known for smooth running?

In the last 48 hours, it averaged 136 server fps, with a low of 86. The maximum entity count was 146,015, covering buildings, deployables and all else in the world. Up to 5,777 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly runs on a wipe rhythm of every Tuesday at 17:09 UTC. Due next on Tuesday 3 November at 17:09 UTC is its wipe. Counting back, the current world began 27 hours ago. Its tags carry a weekly wipe schedule.

What does a typical wipe day on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 28 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

What should you understand from the tags 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly carries?

These are the tags 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly appear in?

These themed Rust Data Lab lists carry 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly: 2x gather rate servers, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player numbers

Against other Rust servers, where does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly place?

Player hours over the last week put 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly at #11,016, inside the top 50% of ranked servers. In the trio category it ranks #464.

How many players does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly have at the moment?

At the moment 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly has 0 of its 150 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 18:00 UTC, when the average was 0 players.

Connection

How can you connect to 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

Open the console with F1 in Rust and type client.connect 91.99.37.118:27033. The Launch Rust button on this page does the same job through Steam. For more, visit https://alpha.24hgaming.com/games/rust/servers/no-mans-land/map.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts3
Group limit No team may exceed 3.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.