Element card · group Modded · atomic number 11,016, its rank
24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly
Online 91.99.37.118:27033 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers, and #464 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 3 November, 17:09 UTC, in 5d 20h. Every Tuesday at 17:09 UTC · high confidence
Coming wipes
- 5d 20hTue 3 Nov, 17:09 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 12d 20hTue 10 Nov, 17:09 UTC
- 19d 20hTue 17 Nov, 17:09 UTC
- 26d 20hTue 24 Nov, 17:09 UTC
- 33d 20hTue 1 Dec, 17:09 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 40d 20hTue 8 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:09 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 17:08 UTC8d ago | 1 | halved by day 2 | 7 days | 0 |
| Tue 13 Oct, 17:07 UTC15d ago | 1 | halved by day 2 | 7 days | 0 |
| Tue 6 Oct, 15:45 UTC22d ago | 1 | halved by day 1 | 7.1 days | 0 |
| Tue 29 Sep, 17:13 UTC29d ago | 1 | halved by day 1 | 6.9 days | 0 |
| Tue 22 Sep, 17:08 UTC36d ago | 1 | halved by day 1 | 7 days | 0 |
| Tue 15 Sep, 17:07 UTC43d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
The map on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is procedural at size 5,000 with seed 77462768, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
According to its name, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly runs 2x gather. A group can hold 3 players at most (trio). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
No region is published by 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.99.37.118:27033 is the address it uses.
On what Rust version does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly operate?
On Linux, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly stay up, and how reliable is its uptime?
At the moment, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is online. The uptime it reports suggests it restarted roughly 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly known for smooth running?
In the last 48 hours, it averaged 136 server fps, with a low of 86. The maximum entity count was 146,015, covering buildings, deployables and all else in the world. Up to 5,777 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly runs on a wipe rhythm of every Tuesday at 17:09 UTC. Due next on Tuesday 3 November at 17:09 UTC is its wipe. Counting back, the current world began 27 hours ago. Its tags carry a weekly wipe schedule.
What does a typical wipe day on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 28 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Tags, lists
What should you understand from the tags 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly carries?
These are the tags 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly appear in?
These themed Rust Data Lab lists carry 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly: 2x gather rate servers, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Player numbers
Against other Rust servers, where does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly place?
Player hours over the last week put 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly at #11,016, inside the top 50% of ranked servers. In the trio category it ranks #464.
How many players does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly have at the moment?
At the moment 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly has 0 of its 150 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 18:00 UTC, when the average was 0 players.
Connection
How can you connect to 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
Open the console with F1 in Rust and type client.connect 91.99.37.118:27033. The Launch Rust button on this page does the same job through Steam. For more, visit https://alpha.24hgaming.com/games/rust/servers/no-mans-land/map.