Element card · group Modded · atomic number 6,951, its rank
Private Test Server
Offline 92.208.173.189:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:17 UTC7h ago | – | – | – | 0 |
| Wed 28 Oct, 09:02 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 05:51 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 10:11 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:06 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:53 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 08:40 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 07:49 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:23 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 09:39 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 07:20 UTC5d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:13 UTC32d ago | 1 | – | 26.8 days | 0 |
| Sun 20 Sep, 12:54 UTC39d ago | 1 | held half | 6.9 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Private Test Server?
Generated by the game, the map on Private Test Server is procedural.
What rules has Private Test Server set, and what settings are in force?
No gather rate appears in the name of Private Test Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Private Test Server sit?
No region is published by Private Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 92.208.173.189:28015 is the address it uses.
Which Rust version is Private Test Server on?
Rust network protocol 2635 and build 168909 on Windows is what Private Test Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Private Test Server stay online?
Currently offline, Private Test Server was last seen 7 hours ago. It was online for 23 of 168 hours in the last 7 full days, which is 14% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipes and resets
When does Private Test Server wipe, and how often?
A fresh world appears on Private Test Server every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.
Lists and tags
What should you understand from the tags Private Test Server carries?
These are the tags Private Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Private Test Server appear in?
The Rust Data Lab lists that include Private Test Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, where does Private Test Server place?
Private Test Server sits at #6,951 for seven-day player hours, placing it in the top 31% of ranked servers.
How many players does Private Test Server have at the moment?
The last recorded sighting of Private Test Server was 7 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 15:00 UTC, at 1 players.
Getting on
How can you connect to Private Test Server?
Open the console with F1 in Rust and type client.connect 92.208.173.189:28015. The Launch Rust button on this page does the same job through Steam.