Rust Data LabData lab · live
Live readings Servers11,841 Players73,926 Populated3,704 Fresh wipes · 3h221 Sampled every 5 min

Element card · group Modded · atomic number 6,951, its rank

Private Test Server

Offline 92.208.173.189:28015 checked 7h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#6,951top 31%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75115:0017:0005:0007:0008:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:17 UTC7h ago – – – 0
Wed 28 Oct, 09:02 UTC1d ago – – – 1
Wed 28 Oct, 05:51 UTC1d ago – – – 1
Tue 27 Oct, 10:11 UTC2d ago – – – 0
Mon 26 Oct, 18:06 UTC2d ago – – – 0
Mon 26 Oct, 09:53 UTC3d ago – – – 1
Mon 26 Oct, 08:40 UTC3d ago – – – 1
Mon 26 Oct, 07:49 UTC3d ago – – – 0
Sat 24 Oct, 14:23 UTC4d ago – – – 1
Sat 24 Oct, 09:39 UTC5d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 176
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 109 on average 176/ 300
  2. 2 Ra RaidLab 0
    RaidLab groups of 8+ · 31 on average 0/ 50
  3. 3 Eu EU Hub 01 11
    EU Hub 01 EU · groups of 1000+ · 24 on average 11/ 3,300
  4. 4 Ru 404 RUST /ДЛЯ … 2
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 2/ 300
  5. 5 As A Shockbyte Ru… 0
    A Shockbyte Rust Server groups of 8+ · 2 on average 0/ 40
  6. 6 Wa Warriors 1
    Warriors groups of 8+ · 2 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Private Test Server?

Generated by the game, the map on Private Test Server is procedural.

What rules has Private Test Server set, and what settings are in force?

No gather rate appears in the name of Private Test Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Private Test Server sit?

No region is published by Private Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 92.208.173.189:28015 is the address it uses.

Which Rust version is Private Test Server on?

Rust network protocol 2635 and build 168909 on Windows is what Private Test Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does Private Test Server stay online?

Currently offline, Private Test Server was last seen 7 hours ago. It was online for 23 of 168 hours in the last 7 full days, which is 14% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipes and resets

When does Private Test Server wipe, and how often?

A fresh world appears on Private Test Server every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Lists and tags

What should you understand from the tags Private Test Server carries?

These are the tags Private Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Private Test Server appear in?

The Rust Data Lab lists that include Private Test Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, where does Private Test Server place?

Private Test Server sits at #6,951 for seven-day player hours, placing it in the top 31% of ranked servers.

How many players does Private Test Server have at the moment?

The last recorded sighting of Private Test Server was 7 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 15:00 UTC, at 1 players.

Getting on

How can you connect to Private Test Server?

Open the console with F1 in Rust and type client.connect 92.208.173.189:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.