Element card · group Vanilla · atomic number 14,669, its rank
[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events
Offline 92.209.154.59:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:38 UTC23d ago | 2 | – | running | 2 |
| Fri 2 Oct, 08:38 UTC25d ago | 2 | – | 2.2 days | 1 |
| Thu 1 Oct, 11:16 UTC26d ago | 2 | – | 0.9 days | 2 |
| Mon 28 Sep, 08:39 UTC29d ago | 2 | held half | 3.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events configured, and what rules apply?
No gather rate appears in the name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
About the server
Which location is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events based in?
Going by its name rather than a tag, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 92.209.154.59:28015 is the address it uses.
What Rust version does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events currently run?
Rust network protocol 2634 and build 167398 on Windows is what [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events uses. The protocol must match for you to join; Steam will update your game.
Does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events stay up, and how reliable is its uptime?
Currently offline, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events was last seen 16 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe days
When does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipe, and how often?
Wiping once a month with the force wipe is what [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 25 days 13 hours ago. Its tags set out a wipe schedule of once a month.
On [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 19 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Tags, lists
What should you understand from the tags [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events carries?
The game's server browser reads the tags [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events appear in?
The Rust Data Lab lists that include [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events place?
Player hours over the last week put [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events at #14,669, inside the top 66% of ranked servers.
How many players does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events have at the moment?
The last recorded sighting of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events was 16 days 13 hours ago, and it is offline now.
Connection
What is the way to join [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
Open the console with F1 in Rust and type client.connect 92.209.154.59:28015. The Launch Rust button on this page does the same job through Steam.