Rust Data LabData lab · live
Live readings Servers11,911 Players81,677 Populated3,856 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Vanilla · atomic number 2,290, its rank

TyumenFUN | NoLIMIT | Classic +

Online 92.255.170.64:28017 checked 13m ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 150 1% full Room to join
7-day average2peak 8
Rank · atomic number#2,290top 10%
Last wipe13d agobiweekly schedule
Next wipe23hThu 29 Oct, 19:38 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:38 UTC, in 23h. Its biweekly schedule tag · low confidence

usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 23hThu 29 Oct, 19:38 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 23hThu 12 Nov, 19:38 UTC
  4. 28d 23hThu 26 Nov, 19:38 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 23hThu 10 Dec, 19:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:38 UTC13d ago 12 – running 4
Thu 1 Oct, 18:58 UTC FW27d ago 9 held half 14 days 4
Wed 16 Sep, 20:52 UTC41d ago 11 halved by day 11 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 33
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  2. 2 Jp [JP]初心者PVPサーバー… 0
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average 0/ 100
  3. 3 Сл СЛАБЫЕ РЫЦАРИ … 6
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 6/ 200
  4. 4 Ru RUST ACADEMY #… 19
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 19/ 200
  5. 5 Ru Rust Empires I… 4
    Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 4/ 50
  6. 6 Ru [JP] RUST SOLO… 0
    [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average 0/ 20

Quick answers

from the figures on this page

Map and rules

What map is in play on TyumenFUN | NoLIMIT | Classic +?

TyumenFUN | NoLIMIT | Classic + runs a procedural map of size 4,500 with seed 227080; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has TyumenFUN | NoLIMIT | Classic + set, and what settings are in force?

The name of TyumenFUN | NoLIMIT | Classic + carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

In what location does TyumenFUN | NoLIMIT | Classic + sit?

Nothing about a region is published by TyumenFUN | NoLIMIT | Classic +. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 92.255.170.64:28017 is the address it uses.

Which Rust version is TyumenFUN | NoLIMIT | Classic + on?

Rust network protocol 2635 and build 168909 on Linux is what TyumenFUN | NoLIMIT | Classic + uses. The protocol must match for you to join; Steam will update your game.

How reliably does TyumenFUN | NoLIMIT | Classic + stay online?

At the moment, TyumenFUN | NoLIMIT | Classic + is online. According to the uptime it reports, the last restart was about 15 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is TyumenFUN | NoLIMIT | Classic + known for smooth running?

Server fps averaged 140 over the last 48 hours, with 33 as the lowest. The entity count reached 131,400, including buildings, deployables and all other world items. Up to 4,494 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does TyumenFUN | NoLIMIT | Classic + wipe, and how often?

Following the tag is the best the prediction can do for TyumenFUN | NoLIMIT | Classic +, whose record holds too few wipes to confirm its schedule. Due next on Thursday 29 October at 19:38 UTC is its wipe. 13 days ago the current world was made. A two-weekly wipe schedule is published in its tags.

On TyumenFUN | NoLIMIT | Classic +, what happens when wipe day arrives?

At their busiest, recent wipes averaged 11 players. 19 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 11.

Tags, lists

What should you understand from the tags TyumenFUN | NoLIMIT | Classic + carries?

These are the tags TyumenFUN | NoLIMIT | Classic + makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TyumenFUN | NoLIMIT | Classic + come up?

These themed Rust Data Lab lists carry TyumenFUN | NoLIMIT | Classic +: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does TyumenFUN | NoLIMIT | Classic + place?

TyumenFUN | NoLIMIT | Classic + sits at #2,290 for seven-day player hours, placing it in the top 10% of ranked servers.

What does the current player count on TyumenFUN | NoLIMIT | Classic + tell you?

TyumenFUN | NoLIMIT | Classic + currently shows 1 players across 150 slots. The week's figures average 2 players and top out at 8. Peak time in the past 48 hours: 17:00 UTC, when the average was 6 players.

Getting on

What steps get you onto TyumenFUN | NoLIMIT | Classic +?

You can connect by pressing F1 in Rust and entering client.connect 92.255.170.64:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://tyumenfun.ru/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.