Element card · group Modded · atomic number 15,509, its rank
TEST
Offline 92.255.174.233:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What rules has TEST set, and what settings are in force?
No gather rate appears in the name of TEST. Groups top out at 20 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is TEST based in?
Nothing about a region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.255.174.233:28015.
What Rust version does TEST currently run?
Rust network protocol 2633 and build 163407 on Windows is what TEST uses. The protocol must match for you to join; Steam will update your game.
How dependable is TEST for staying online?
Currently offline, TEST was last seen 41 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe days
What is the wiping pattern on TEST?
Estimated from the force wipe is when TEST next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 49 days 21 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Tags, lists
How should you read the tags on TEST?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts20 (Group limit): The team limit is 20; v2633 (Protocol): To join, your game must match protocol 2633; cs163407 (Build): It runs build 163407; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does TEST hold among Rust servers?
TEST sits at #15,509 for seven-day player hours, placing it in the top – of ranked servers.
How full is TEST right now?
TEST is offline at the moment; the last sighting was 41 days 22 hours ago.
Connection
What is the way to join TEST?
Open the console with F1 in Rust and type client.connect 92.255.174.233:28015. The Launch Rust button on this page does the same job through Steam.