Rust Data LabData lab · live
Live readings Servers11,693 Players37,293 Populated2,927 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 15,984, its rank

TOTAL WAR x1000000 | RUST BATTLEFIELD

Offline 92.62.59.150:28015 checked 22d ago

1e+06x moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,984top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:53 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Xo X1000000|ONLYP… 4
    X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 10 on average 4/ 200
  2. 2 Da #1 DARKNESS X1… 0
    #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10 EU · groups of 50+ · 1e+06x · weekly · 4 on average 0/ 200
  3. 3 Cy CYBERSHOKE | #… 0
    CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS EU · groups of 16+ · 1e+06x · 2 on average 0/ 150
  4. 4 Sc Scrapland x100… 251
    Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 136 on average 251/ 300
  5. 5 Co CoolingLine #1… 21
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 61 on average 21/ 50
  6. 6 Bu BURMALDA Rust … 35
    BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT groups of 8+ · 1e+09x · monthly · 36 on average 35/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on TOTAL WAR x1000000 | RUST BATTLEFIELD?

The map on TOTAL WAR x1000000 | RUST BATTLEFIELD is procedural, made by the game.

What settings and rules apply on TOTAL WAR x1000000 | RUST BATTLEFIELD?

TOTAL WAR x1000000 | RUST BATTLEFIELD carries a 1e+06x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts TOTAL WAR x1000000 | RUST BATTLEFIELD?

There is no region on record for TOTAL WAR x1000000 | RUST BATTLEFIELD. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 92.62.59.150:28015 is the address it uses.

What Rust version does TOTAL WAR x1000000 | RUST BATTLEFIELD currently run?

Rust network protocol 2634 and build 166652 on Windows is what TOTAL WAR x1000000 | RUST BATTLEFIELD uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is TOTAL WAR x1000000 | RUST BATTLEFIELD for staying online?

TOTAL WAR x1000000 | RUST BATTLEFIELD is not online at the moment; the last sighting was 22 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does TOTAL WAR x1000000 | RUST BATTLEFIELD wipe, and how often?

Too few wipes are on record for TOTAL WAR x1000000 | RUST BATTLEFIELD to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days ago the current world was made.

What does a typical wipe day on TOTAL WAR x1000000 | RUST BATTLEFIELD involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags TOTAL WAR x1000000 | RUST BATTLEFIELD carries?

The game's server browser reads the tags TOTAL WAR x1000000 | RUST BATTLEFIELD publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TOTAL WAR x1000000 | RUST BATTLEFIELD come up?

These themed Rust Data Lab lists carry TOTAL WAR x1000000 | RUST BATTLEFIELD: Rust gather rate: more than 10x, Modded Rust servers, measured and Battlefield servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Player counts

What position does TOTAL WAR x1000000 | RUST BATTLEFIELD hold among Rust servers?

TOTAL WAR x1000000 | RUST BATTLEFIELD sits at #15,984 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on TOTAL WAR x1000000 | RUST BATTLEFIELD tell you?

TOTAL WAR x1000000 | RUST BATTLEFIELD is offline at the moment; the last sighting was 22 days 10 hours ago.

Connection

How can you connect to TOTAL WAR x1000000 | RUST BATTLEFIELD?

In Rust, press F1 and enter client.connect 92.62.59.150:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.