Element card · group Vanilla · atomic number 15,986, its rank
DeepSeaRusWorld
Offline 93.123.156.69:28438 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What settings and rules apply on DeepSeaRusWorld?
Nothing in the name of DeepSeaRusWorld gives a gather rate. Groups top out at 10 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server facts
What region hosts DeepSeaRusWorld?
Nothing about a region is published by DeepSeaRusWorld. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 93.123.156.69:28438.
Which Rust version is DeepSeaRusWorld on?
On Linux, DeepSeaRusWorld is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
Does DeepSeaRusWorld stay up, and how reliable is its uptime?
DeepSeaRusWorld is not online at the moment; the last sighting was 23 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipe days
What is the wiping pattern on DeepSeaRusWorld?
An estimate from the force wipe puts the next wipe on DeepSeaRusWorld. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days 4 hours ago. A monthly wipe schedule is what its tags publish.
Tags, lists
How should you read the tags on DeepSeaRusWorld?
The game's server browser reads the tags DeepSeaRusWorld publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts10 (Group limit): Teams cap at 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does DeepSeaRusWorld appear in?
You will find DeepSeaRusWorld on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, where does DeepSeaRusWorld place?
DeepSeaRusWorld sits at #15,986 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on DeepSeaRusWorld tell you?
DeepSeaRusWorld is offline at the moment; the last sighting was 23 days 5 hours ago.
How to join
How can you connect to DeepSeaRusWorld?
In Rust, press F1 and enter client.connect 93.123.156.69:28438. Or click Launch Rust here to open Rust via Steam and connect automatically.