Rust Data LabData lab · live
Live readings Servers11,717 Players54,071 Populated3,364 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 2,169, its rank

![DUO] MINSK / RUST | X2 | TP | ECONOMICS

Online EU 93.125.2.12:28015 checked 8m ago

2x duo biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average2peak 7
Rank · atomic number#2,169top 10% · #837 in EU
Last wipe11d agobiweekly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246801:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 29% in EU, and #149 of the duo servers (top 35%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 16d 16hFri 13 Nov, 16:11 UTC
  3. 36d 18hThu 3 Dec, 19:00 UTCFW
  4. 44d 16hFri 11 Dec, 16:11 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:11 UTC11d ago 7 – running 1
Thu 1 Oct, 19:33 UTC FW26d ago 6 held half 14.9 days 0
Fri 18 Sep, 16:15 UTC39d ago 6 halved by day 12 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Eu EU RustChimera… 5
    EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly EU · duo · 2x · biweekly · 3 on average 5/ 60
  2. 2 Po [EU] POTG - So… 1
    [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly EU · duo · 2x · biweekly · 1 on average 1/ 100
  3. 3 Wa WARBANDITS.GG … 23
    WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 211 on average 23/ 200
  4. 4 Ma Magic Rust #5 … 17
    Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 116 on average 17/ 100
  5. 5 Ma Magic Rust #26… 9
    Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 97 on average 9/ 200
  6. 6 Eu EU RENEGADE 2x… 54
    EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 91 on average 54/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS runs a procedural map of size 4,250 with seed 1674523867; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS configured, and what rules apply?

The name says it: gather runs at 2x on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. You get up to 2 players per group (duo). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS based in?

The EU tag is how ![DUO] MINSK / RUST | X2 | TP | ECONOMICS lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 93.125.2.12:28015 is the address it uses.

What Rust version does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS currently run?

Rust network protocol 2635 and build 168909 on Windows is what ![DUO] MINSK / RUST | X2 | TP | ECONOMICS uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS stay online?

At the moment, ![DUO] MINSK / RUST | X2 | TP | ECONOMICS is online. According to the uptime it reports, the last restart was about 8 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS hold a steady performance?

In the last 48 hours, it averaged 91 server fps, with a low of 40. The maximum entity count was 108,752, covering buildings, deployables and all else in the world. Memory use peaked at 4,084 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS wipe, and how often?

The wipe rhythm for ![DUO] MINSK / RUST | X2 | TP | ECONOMICS is every 4 weeks on Friday at 16:11 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 11 days 7 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS involve?

Averaged across its recent wipes, the busiest point drew 6 players. The latest wipe's peak fell 26 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 12.

Tags, lists

How should you read the tags on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

The game's server browser reads the tags ![DUO] MINSK / RUST | X2 | TP | ECONOMICS publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS come up?

The Rust Data Lab lists that include ![DUO] MINSK / RUST | X2 | TP | ECONOMICS are: 2x gather rate servers, Duo Rust servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player numbers

Against other Rust servers, where does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS place?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS is #2,169 on seven-day player hours, #837 in Europe, and in the top 10% of all ranked servers. Within duo, its rank is #149.

How full is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS right now?

At the moment ![DUO] MINSK / RUST | X2 | TP | ECONOMICS has 2 of its 100 slots filled. A seven-day sample gives 2 players on average and 7 at the top. Peak time in the past 48 hours: 12:00 UTC, when the average was 5 players.

Connection

What is the way to join ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

In Rust, press F1 and enter client.connect 93.125.2.12:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rusthome.by.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts2
Group limit Teams cap at 2 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.