Rust Data LabData lab · live
Live readings Servers11,750 Players60,289 Populated3,494 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 5,566, its rank

Rust Survive|Hardcore|50% Upkeep

Online 94.130.131.25:28011 checked 9m ago

teams off monthly wipes oxidehardcore
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,566top 25%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fa [EU] Facepunch… 2
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 2/ 400
  2. 2 Fa [US East] Face… 4
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 4/ 400
  3. 3 Ra RAGE RUST • ХА… 3
    RAGE RUST • ХАРДКОР • МОСКВА EU · no group limit · monthly · 3 on average 3/ 50
  4. 4 Gr Gringers Hardc… 4
    Gringers Hardcore|Solo Only|Monthly October 1 NA · no group limit · monthly · 3 on average 4/ 50
  5. 5 Ou Outlaw Ridge H… 2
    Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly NA · no group limit · monthly · 3 on average 2/ 50
  6. 6 Fr [RU] Friendly … 0
    [RU] Friendly Rust – Vanilla Hardcore | 1x1 Русский EU · no group limit · monthly · 1 on average 0/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Survive|Hardcore|50% Upkeep?

A procedural map of size 3,500 runs on Rust Survive|Hardcore|50% Upkeep, generated by the game. The name of the map is: RS-Maps.

How is Rust Survive|Hardcore|50% Upkeep configured, and what rules apply?

Nothing in the name of Rust Survive|Hardcore|50% Upkeep gives a gather rate. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. Fighting and raiding between players are allowed. It appears under Community in the server browser. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is Rust Survive|Hardcore|50% Upkeep based in?

Nothing about a region is published by Rust Survive|Hardcore|50% Upkeep. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.130.131.25:28011.

What Rust version does Rust Survive|Hardcore|50% Upkeep currently run?

Rust network protocol 2635 and build 168909 on Linux is what Rust Survive|Hardcore|50% Upkeep uses. The protocol must match for you to join; Steam will update your game.

How dependable is Rust Survive|Hardcore|50% Upkeep for staying online?

Rust Survive|Hardcore|50% Upkeep is live as of now. According to the uptime it reports, the last restart was about 11 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Rust Survive|Hardcore|50% Upkeep known for smooth running?

The last 48 hours show an average of 127 server fps and a minimum of 96. The maximum entity count was 66,361, covering buildings, deployables and all else in the world. Memory use peaked at 2,482 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on Rust Survive|Hardcore|50% Upkeep?

Wiping once a month with the force wipe is what Rust Survive|Hardcore|50% Upkeep does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 26 days 4 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Rust Survive|Hardcore|50% Upkeep involve?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 14 hours after it began.

Lists and tags

How should you read the tags on Rust Survive|Hardcore|50% Upkeep?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp75 (Max players): It has 75 slots; ts0 (Group limit): Teams are not available on this server; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore ruleset, so survival is harsher and help is scarcer; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins: that is the tag list Rust Survive|Hardcore|50% Upkeep publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Survive|Hardcore|50% Upkeep appear in?

These themed Rust Data Lab lists carry Rust Survive|Hardcore|50% Upkeep: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h and Oxide ^o; Wipe schedule: Monthly.

Player numbers

What position does Rust Survive|Hardcore|50% Upkeep hold among Rust servers?

Rust Survive|Hardcore|50% Upkeep sits at #5,566 for seven-day player hours, placing it in the top 25% of ranked servers.

How full is Rust Survive|Hardcore|50% Upkeep right now?

Of 75 slots, 0 are taken on Rust Survive|Hardcore|50% Upkeep right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 1 players.

How to join

How can you connect to Rust Survive|Hardcore|50% Upkeep?

In Rust, press F1 and enter client.connect 94.130.131.25:28011. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/5Ax3bUjjVH.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp75
Max players It has 75 slots.
ts0
Group limit Teams are not available on this server.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset, so survival is harsher and help is scarcer.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.