Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Vanilla · atomic number 9,747, its rank

[CH] Swiss PvP Solo/Duo

Online 94.16.253.97:28015 checked 1h ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,747top 44%
Last wipe6d agobiweekly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 21d 19hThu 19 Nov, 14:26 UTC
  3. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:26 UTC6d ago 1 – running 0
Thu 15 Oct, 14:40 UTC13d ago 1 halved by day 5 7 days 0
Sat 10 Oct, 09:19 UTC18d ago 1 held half 5.2 days 0
Thu 8 Oct, 17:20 UTC20d ago 1 – 1.7 days 1
Mon 5 Oct, 15:14 UTC23d ago 1 halved by day 2 3.1 days 0
Sat 3 Oct, 09:39 UTC25d ago 1 held half 2.2 days 0
Fri 2 Oct, 22:54 UTC25d ago 1 – 0.4 days 0
Thu 1 Oct, 19:00 UTC FW26d ago 1 – 1.2 days 0
Wed 30 Sep, 18:21 UTC28d ago 1 – 1 days 0
Sun 27 Sep, 19:34 UTC30d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Сл СЛАБЫЕ РЫЦАРИ … 13
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Quick answers

from the figures on this page

Map and rules

What map is in play on [CH] Swiss PvP Solo/Duo?

Generated by the game, the map on [CH] Swiss PvP Solo/Duo is procedural.

How is [CH] Swiss PvP Solo/Duo configured, and what rules apply?

The name of [CH] Swiss PvP Solo/Duo carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server facts

Which location is [CH] Swiss PvP Solo/Duo based in?

Nothing about a region is published by [CH] Swiss PvP Solo/Duo. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 94.16.253.97:28015.

What Rust version does [CH] Swiss PvP Solo/Duo currently run?

On Linux, [CH] Swiss PvP Solo/Duo is running Rust network protocol 2635 and build 167231. The protocol must match for you to join; Steam will update your game.

Does [CH] Swiss PvP Solo/Duo stay up, and how reliable is its uptime?

At the moment, [CH] Swiss PvP Solo/Duo is online. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on [CH] Swiss PvP Solo/Duo, and at what time?

The prediction for [CH] Swiss PvP Solo/Duo follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 6 days 4 hours ago. Wipes every two weeks are what its tags set out.

On [CH] Swiss PvP Solo/Duo, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.5.

Tags, lists

What should you understand from the tags [CH] Swiss PvP Solo/Duo carries?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [CH] Swiss PvP Solo/Duo publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [CH] Swiss PvP Solo/Duo appear in?

These themed Rust Data Lab lists carry [CH] Swiss PvP Solo/Duo: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

What position does [CH] Swiss PvP Solo/Duo hold among Rust servers?

Player hours over the last week put [CH] Swiss PvP Solo/Duo at #9,747, inside the top 44% of ranked servers.

How full is [CH] Swiss PvP Solo/Duo right now?

Of 50 slots, 0 are taken on [CH] Swiss PvP Solo/Duo right now. The week's figures average 0 players and top out at 1.

Getting on

How can you connect to [CH] Swiss PvP Solo/Duo?

You can connect by pressing F1 in Rust and entering client.connect 94.16.253.97:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.