Rust Data LabData lab · live
Live readings Servers11,748 Players63,000 Populated3,404 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Modded · atomic number 16,897, its rank

2_X2 test

Offline 94.183.203.31:35100 checked 32d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 650 0% full Room to join
7-day average0peak –
Rank · atomic number#16,897top 72%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep29 Sep1 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 01:12 UTC35d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 744
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 820 on average 744/ 800
  2. 2 Vi Vital Rust - E… 412
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 606 on average 412/ 400
  3. 3 At Atlas - US 2X … 99
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 375 on average 99/ 150
  4. 4 Eu EU RENEGADE 2x… 159
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average 159/ 180
  5. 5 Ma Magic Rust #18… 1,038
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average 1,038/ 1,090
  6. 6 Mi MIRAGE RUST | … 166
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 315 on average 166/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on 2_X2 test?

Generated by the game, the map on 2_X2 test is procedural.

How is 2_X2 test configured, and what rules apply?

According to its name, 2_X2 test runs 2x gather. Groups top out at 100 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts 2_X2 test?

There is no region on record for 2_X2 test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 94.183.203.31:35100 is the address it uses.

On what Rust version does 2_X2 test operate?

Rust network protocol 2633 and build 165217 on Windows is what 2_X2 test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is 2_X2 test for staying online?

Right now 2_X2 test is offline, with its last appearance 32 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipes and resets

What is the wiping pattern on 2_X2 test?

2_X2 test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 35 days 10 hours ago the current world was made.

Lists and tags

What should you understand from the tags 2_X2 test carries?

gmrust (Game mode): Standard Rust survival is the game here; mp650 (Max players): It has 650 slots; ts100 (Group limit): No team may exceed 100; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list 2_X2 test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 2_X2 test come up?

These themed Rust Data Lab lists carry 2_X2 test: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

Against other Rust servers, where does 2_X2 test place?

2_X2 test sits at #16,897 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is 2_X2 test right now?

No live signal from 2_X2 test right now, which was last seen 32 days 11 hours ago.

Connection

What is the way to join 2_X2 test?

In Rust, press F1 and enter client.connect 94.183.203.31:35100. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp650
Max players It has 650 slots.
ts100
Group limit No team may exceed 100.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.