Rust Data LabData lab · live
Live readings Servers11,656 Players45,182 Populated3,070 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Modded · atomic number 15,552, its rank

2_X2

Offline 94.183.255.142:28015 checked 34d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 650 0% full Room to join
7-day average0peak –
Rank · atomic number#15,552top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 358
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 720 on average 358/ 400
  2. 2 Vi Vital Rust - E… 205
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 539 on average 205/ 225
  3. 3 At Atlas - US 2X … 205
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 347 on average 205/ 250
  4. 4 Eu EU RENEGADE 2x… 76
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 323 on average 76/ 150
  5. 5 Ma Magic Rust #18… 7
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 7/ 100
  6. 6 Mi MIRAGE RUST | … 114
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 297 on average 114/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on 2_X2?

The map on 2_X2 is procedural, made by the game.

What settings and rules apply on 2_X2?

According to its name, 2_X2 runs 2x gather. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does 2_X2 sit?

No region is published by 2_X2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 94.183.255.142:28015 is the address it uses.

Which Rust version is 2_X2 on?

Rust network protocol 2633 and build 165217 on Windows is what 2_X2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 2_X2 stay online?

Currently offline, 2_X2 was last seen 34 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipes and resets

When does 2_X2 wipe, and how often?

The record holds too few of 2_X2's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 34 days 12 hours ago the current world was made.

Lists and tags

What should you understand from the tags 2_X2 carries?

These are the tags 2_X2 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp650 (Max players): 650 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 2_X2 appear in?

These themed Rust Data Lab lists carry 2_X2: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does 2_X2 hold among Rust servers?

2_X2 sits at #15,552 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is 2_X2 right now?

No live signal from 2_X2 right now, which was last seen 34 days 5 hours ago.

Connection

What is the way to join 2_X2?

You can connect by pressing F1 in Rust and entering client.connect 94.183.255.142:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp650
Max players 650 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.