Rust Data LabData lab · live
Live readings Servers11,791 Players65,961 Populated3,606 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 16,520, its rank

2_X2 test

Offline 94.183.255.142:35100 checked 32d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 650 0% full Room to join
7-day average0peak –
Rank · atomic number#16,520top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 602
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 791 on average 602/ 700
  2. 2 Vi Vital Rust - E… 347
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 591 on average 347/ 475
  3. 3 At Atlas - US 2X … 178
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 366 on average 178/ 200
  4. 4 Eu EU RENEGADE 2x… 195
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 346 on average 195/ 270
  5. 5 Ma Magic Rust #18… 857
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 321 on average 857/ 1,100
  6. 6 Mi MIRAGE RUST | … 137
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 311 on average 137/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on 2_X2 test?

Generated by the game, the map on 2_X2 test is procedural.

What rules has 2_X2 test set, and what settings are in force?

According to its name, 2_X2 test runs 2x gather. Groups top out at 100 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is 2_X2 test based in?

No region is published by 2_X2 test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 94.183.255.142:35100 is the address it uses.

On what Rust version does 2_X2 test operate?

On Windows, 2_X2 test is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 2_X2 test stay online?

Currently offline, 2_X2 test was last seen 32 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipe days

When does 2_X2 test wipe, and how often?

2_X2 test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 20 hours ago.

Tags, lists

What should you understand from the tags 2_X2 test carries?

These are the tags 2_X2 test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp650 (Max players): Player slots: 650; ts100 (Group limit): No team may exceed 100; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 2_X2 test come up?

You will find 2_X2 test on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

What position does 2_X2 test hold among Rust servers?

Player hours over the last week put 2_X2 test at #16,520, inside the top 71% of ranked servers.

How full is 2_X2 test right now?

The last recorded sighting of 2_X2 test was 32 days 23 hours ago, and it is offline now.

Connection

How can you connect to 2_X2 test?

You can connect by pressing F1 in Rust and entering client.connect 94.183.255.142:35100, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp650
Max players Player slots: 650.
ts100
Group limit No team may exceed 100.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.