Element card · group PvE · atomic number 15,311, its rank
[EU] The Shire - PvE - TEST
Offline EU · eu1 94.224.94.125:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:51 UTC30d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [EU] The Shire - PvE - TEST?
Generated by the game, the map on [EU] The Shire - PvE - TEST is procedural.
What rules has [EU] The Shire - PvE - TEST set, and what settings are in force?
No gather rate appears in the name of [EU] The Shire - PvE - TEST. Groups top out at 16 players. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
In what location does [EU] The Shire - PvE - TEST sit?
The EU tag puts [EU] The Shire - PvE - TEST in Europe, and its region code is eu1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 94.224.94.125:28015 is the address it uses.
Which Rust version is [EU] The Shire - PvE - TEST on?
Rust network protocol 2633 and build 165217 on Windows is what [EU] The Shire - PvE - TEST uses. The protocol must match for you to join; Steam will update your game.
How reliably does [EU] The Shire - PvE - TEST stay online?
[EU] The Shire - PvE - TEST is not online at the moment; the last sighting was 29 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on [EU] The Shire - PvE - TEST?
Once a month is all [EU] The Shire - PvE - TEST wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 29 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
On [EU] The Shire - PvE - TEST, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags [EU] The Shire - PvE - TEST carries?
gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 is the slot count; ts16 (Group limit): Teams cap at 16 players; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $reu1 (Region code): The server's code for its region is eu1; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; EU (Europe): The server browser files it under Europe: that is the tag list [EU] The Shire - PvE - TEST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [EU] The Shire - PvE - TEST appear in?
You will find [EU] The Shire - PvE - TEST on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does [EU] The Shire - PvE - TEST compare with other servers in the rankings?
[EU] The Shire - PvE - TEST is #15,311 on seven-day player hours, #2,448 in Europe, and in the top 64% of all ranked servers.
How full is [EU] The Shire - PvE - TEST right now?
[EU] The Shire - PvE - TEST is offline at the moment; the last sighting was 29 days 23 hours ago.
Getting on
What steps get you onto [EU] The Shire - PvE - TEST?
You can connect by pressing F1 in Rust and entering client.connect 94.224.94.125:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.