Rust Data LabData lab · live
Live readings Servers11,689 Players52,794 Populated3,085 Fresh wipes · 3h112 Sampled every 5 min

Element card · group PvE · atomic number 15,311, its rank

[EU] The Shire - PvE - TEST

Offline EU · eu1 94.224.94.125:28015 checked 29d ago

monthly wipes vanillapve
Join the experiment
Atomic mass · players now 1/ 60 2% full Room to join
7-day average0peak –
Rank · atomic number#15,311top 64% · #2448 in EU
Last wipe29d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 00:51 UTC30d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [EU] RustEZ Pu… 16
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 16/ 200
  2. 2 Ти [PVE]Тихая гав… 2
    [PVE]Тихая гавань|Ивенты|На классике EU · groups of 20+ · monthly · 13 on average 2/ 50
  3. 3 Ru [EU] RustID Pu… 4
    [EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 10 on average 4/ 150
  4. 4 Ru Rust4Noobs | P… 5
    Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 9 on average 5/ 100
  5. 5 Pv [RU][PVE] Big … 1
    [RU][PVE] Big mother family [classic] EU · groups of 8+ · monthly · 7 on average 1/ 40
  6. 6 Wa Wastelands Noo… 4
    Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 7 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] The Shire - PvE - TEST?

Generated by the game, the map on [EU] The Shire - PvE - TEST is procedural.

What rules has [EU] The Shire - PvE - TEST set, and what settings are in force?

No gather rate appears in the name of [EU] The Shire - PvE - TEST. Groups top out at 16 players. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

In what location does [EU] The Shire - PvE - TEST sit?

The EU tag puts [EU] The Shire - PvE - TEST in Europe, and its region code is eu1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 94.224.94.125:28015 is the address it uses.

Which Rust version is [EU] The Shire - PvE - TEST on?

Rust network protocol 2633 and build 165217 on Windows is what [EU] The Shire - PvE - TEST uses. The protocol must match for you to join; Steam will update your game.

How reliably does [EU] The Shire - PvE - TEST stay online?

[EU] The Shire - PvE - TEST is not online at the moment; the last sighting was 29 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on [EU] The Shire - PvE - TEST?

Once a month is all [EU] The Shire - PvE - TEST wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 29 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On [EU] The Shire - PvE - TEST, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags [EU] The Shire - PvE - TEST carries?

gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 is the slot count; ts16 (Group limit): Teams cap at 16 players; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $reu1 (Region code): The server's code for its region is eu1; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; EU (Europe): The server browser files it under Europe: that is the tag list [EU] The Shire - PvE - TEST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] The Shire - PvE - TEST appear in?

You will find [EU] The Shire - PvE - TEST on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does [EU] The Shire - PvE - TEST compare with other servers in the rankings?

[EU] The Shire - PvE - TEST is #15,311 on seven-day player hours, #2,448 in Europe, and in the top 64% of all ranked servers.

How full is [EU] The Shire - PvE - TEST right now?

[EU] The Shire - PvE - TEST is offline at the moment; the last sighting was 29 days 23 hours ago.

Getting on

What steps get you onto [EU] The Shire - PvE - TEST?

You can connect by pressing F1 in Rust and entering client.connect 94.224.94.125:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp60,ptrak,$reu1,v2633,^m,^v,EU,^p,gmrust,cs165217,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players 60 is the slot count.
ts16
Group limit Teams cap at 16 players.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$reu1
Region code The server's code for its region is eu1.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.