Element card · group PvE · atomic number 15,996, its rank
Test
Offline 94.50.188.19:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 04:11 UTC, in 2d 19h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Test?
A procedural map runs on Test, generated by the game.
How is Test configured, and what rules apply?
No gather rate appears in the name of Test. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does Test sit?
No region is published by Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 94.50.188.19:28015.
Which Rust version is Test on?
On Windows, Test is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test stay up, and how reliable is its uptime?
Right now Test is offline, with its last appearance 24 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipes and resets
What is the wiping pattern on Test?
An estimate from biweekly: 14 days after its last wipe puts the next wipe on Test. On Sunday 1 November at 04:11 UTC the next wipe falls due. Counting back, the current world began 25 days 4 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
Where it appears
Which meanings sit behind the tags on Test?
gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test come up?
The Rust Data Lab lists that include Test are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Against other Rust servers, where does Test place?
Test sits at #15,996 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Test right now?
Test is offline at the moment; the last sighting was 24 days 23 hours ago.
Connection
How can you connect to Test?
You can connect by pressing F1 in Rust and entering client.connect 94.50.188.19:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.