Element card · group Modded · atomic number 15,348, its rank
Eternal Rust | DEV
Offline 94.67.123.111:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Eternal Rust | DEV?
Generated by the game, the map on Eternal Rust | DEV is procedural.
What settings and rules apply on Eternal Rust | DEV?
The name of Eternal Rust | DEV carries no gather rate. Group size is capped at 6 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Eternal Rust | DEV sit?
No region is published by Eternal Rust | DEV. Rust Data Lab shows a server's stated location, not a verified position of the machine. 94.67.123.111:28015 is the address it uses.
On what Rust version does Eternal Rust | DEV operate?
Rust network protocol 2634 and build 167781 on Windows is what Eternal Rust | DEV uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Eternal Rust | DEV stay up, and how reliable is its uptime?
Right now Eternal Rust | DEV is offline, with its last appearance 7 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Eternal Rust | DEV?
Too few wipes are on record for Eternal Rust | DEV to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 10 hours ago.
Lists and tags
How should you read the tags on Eternal Rust | DEV?
The game's server browser reads the tags Eternal Rust | DEV publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts6 (Group limit): No team may exceed 6; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Eternal Rust | DEV come up?
The Rust Data Lab lists that include Eternal Rust | DEV are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Eternal Rust | DEV compare with other servers in the rankings?
Player hours over the last week put Eternal Rust | DEV at #15,348, inside the top 69% of ranked servers.
How many players does Eternal Rust | DEV have at the moment?
The last recorded sighting of Eternal Rust | DEV was 7 days 8 hours ago, and it is offline now.
How to join
How can you connect to Eternal Rust | DEV?
Open the console with F1 in Rust and type client.connect 94.67.123.111:28015. The Launch Rust button on this page does the same job through Steam.