Element card · group Modded · atomic number 15,423, its rank
SNOW RUST | Development
Offline EU 95.105.16.72:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ми
МИНИ-КАРТА 2Х …
128
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128/ 100
- 2 Re RETRO RUST #1 … 0
- 3 Ru 404 RUST 2Х|ДЛ… 150
-
4
Ru
RustSpain.com …
15
RustSpain.com | EU Main 15/ 200
-
5
Ru
404 RUST 2Х|ДЛ…
46
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 46/ 1,000
-
6
Ru
404 RUST 2Х|ДЛ…
20
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 20/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on SNOW RUST | Development?
The map on SNOW RUST | Development is procedural, made by the game.
What rules has SNOW RUST | Development set, and what settings are in force?
Nothing in the name of SNOW RUST | Development gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is SNOW RUST | Development based in?
The EU tag is how SNOW RUST | Development lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.105.16.72:28015.
Which Rust version is SNOW RUST | Development on?
Rust network protocol 2634 and build 167781 on Linux is what SNOW RUST | Development uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is SNOW RUST | Development for staying online?
SNOW RUST | Development is not online at the moment; the last sighting was 6 days 8 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 12 October 2026.
Wipes and resets
When does SNOW RUST | Development wipe, and how often?
Too few wipes are on record for SNOW RUST | Development to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 23 hours ago the current world was made.
Tags, lists
How should you read the tags on SNOW RUST | Development?
The game's server browser reads the tags SNOW RUST | Development publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does SNOW RUST | Development come up?
The Rust Data Lab lists that include SNOW RUST | Development are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does SNOW RUST | Development hold among Rust servers?
Player hours for the past seven days give SNOW RUST | Development #15,423, #2,585 in Europe, and a place in the top 69% of ranked servers.
What does the current player count on SNOW RUST | Development tell you?
The last recorded sighting of SNOW RUST | Development was 6 days 8 hours ago, and it is offline now. The past week gives an average of 0 players.
How to join
What steps get you onto SNOW RUST | Development?
You can connect by pressing F1 in Rust and entering client.connect 95.105.16.72:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.