Rust Data LabData lab · live
Live readings Servers11,661 Players51,383 Populated3,245 Fresh wipes · 3h86 Sampled every 5 min

Element card · group PvE · atomic number 3,232, its rank

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill

Online 95.217.75.83:29015 checked 10m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 6
Rank · atomic number#3,232top 15%
Last wipe10d agobiweekly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 17d 7hSat 14 Nov, 16:54 UTC
  3. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:54 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 8 halved by day 6 16 days 1
Sat 19 Sep, 17:16 UTC38d ago 10 halved by day 6 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3 Ru RustAria#4 [Ми… 15
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  4. 4 Ti [ESP] TIESOLAN… 11
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  5. 5 Ru [EU/US] RustyW… 16
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  6. 6 Pv PvE Rust-Z {х1… 17
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Quick answers

from the figures on this page

Map and rules

What map is in play on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill runs a procedural map of size 4,300 with seed 17102026; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill set, and what settings are in force?

Nothing in the name of [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill based in?

No region tag is published by [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 95.217.75.83:29015 is the address it uses.

On what Rust version does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill operate?

Rust network protocol 2635 and build 168909 on Linux is what [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill stay online?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill is live as of now. About 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill hold a steady performance?

In the last 48 hours, it averaged 29 server fps, with a low of 10. The maximum entity count was 129,036, covering buildings, deployables and all else in the world. Memory use peaked at 5,014 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill wipe, and how often?

Wipes on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill follow this rhythm: every 4 weeks on Saturday at 16:54 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 10 days 16 hours ago. Wipes every two weeks are what its tags set out.

How does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 8 players. Peak numbers on the latest wipe came 21 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 6.

Lists and tags

How should you read the tags on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

These are the tags [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill appear in?

These themed Rust Data Lab lists carry [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill compare with other servers in the rankings?

[PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill sits at #3,232 for seven-day player hours, placing it in the top 15% of ranked servers.

How many players does [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill have at the moment?

Of 100 slots, 0 are taken on [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill right now. A seven-day sample gives 1 players on average and 6 at the top. Over 48 hours, the highest average fell at 18:00 UTC, at 4 players.

Getting on

How can you connect to [PL/EU] GhostTown [PvE 100%][Water Bases] NoRaid,NoKill?

In Rust, press F1 and enter client.connect 95.217.75.83:29015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at http://rustland.pl.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.