Element card · group PvE · atomic number 2,752, its rank
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+
Online 95.31.130.21:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:01 UTC, in 19h. Its biweekly schedule tag · low confidence
Coming wipes
- 19hFri 30 Oct, 15:01 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 14d 19hFri 13 Nov, 15:01 UTC
- 28d 19hFri 27 Nov, 15:01 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 42d 19hFri 11 Dec, 15:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:01 UTC13d ago | 6 | – | running | 2 |
| Sat 3 Oct, 11:48 UTC26d ago | 9 | halved by day 3 | 13.1 days | 3 |
| Thu 1 Oct, 17:46 UTC FW28d ago | 9 | – | 1.8 days | 0 |
| Sat 19 Sep, 09:32 UTC40d ago | 6 | held half | 12.3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What settings and rules apply on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ carries a 3x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ based in?
Nothing about a region is published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.31.130.21:28015.
Which Rust version is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on?
On Windows, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ stay up, and how reliable is its uptime?
At the moment, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is online. The uptime it reports suggests it restarted roughly 13 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ perform?
In the last 48 hours, it averaged 57 server fps, with a low of 39. Buildings, deployables and everything else in the world added up to as many as 151,488 entities. Memory use peaked at 5,718 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ wipe, and how often?
The prediction for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Friday 30 October at 15:01 UTC. Counting back, the current world began 13 days 4 hours ago. A two-weekly wipe schedule is published in its tags.
On PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 8 players. The latest wipe's peak fell 25 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 3 when it didn't hold.
Tags, lists
How should you read the tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
These are the tags PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ come up?
You will find PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on the following Rust Data Lab lists: 3x Rust servers, live, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Player counts
Against other Rust servers, where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ place?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ sits at #2,752 for seven-day player hours, placing it in the top 12% of ranked servers.
How many players does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ have at the moment?
At the moment PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ has 1 of its 200 slots filled. A seven-day sample gives 1 players on average and 6 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 5 players.
Getting on
What is the way to join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
You can connect by pressing F1 in Rust and entering client.connect 95.31.130.21:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://mars.gamestores.app.