Rust Data LabData lab · live
Live readings Servers11,898 Players102,471 Populated3,963 Fresh wipes · 3h334 Sampled every 5 min

Element card · group Community · atomic number 2,906, its rank

ZONE57

Online 95.31.137.207:28015 checked 13m ago

teams off monthly wipes hardcore
Join the experiment
Atomic mass · players now 4/ 50 8% full Room to join
7-day average1peak 5
Rank · atomic number#2,906top 13%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:23 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fa [EU] Facepunch… 6
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 6 on average 6/ 400
  2. 2 Fa [US East] Face… 2
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 2/ 400
  3. 3 Ra RAGE RUST • ХА… 2
    RAGE RUST • ХАРДКОР • МОСКВА EU · no group limit · monthly · 4 on average 2/ 50
  4. 4 Gr Gringers Hardc… 4
    Gringers Hardcore|Solo Only|Monthly October 1 NA · no group limit · monthly · 3 on average 4/ 50
  5. 5 Ou Outlaw Ridge H… 2
    Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly NA · no group limit · monthly · 2 on average 2/ 50
  6. 6 Fr [RU] Friendly … 1
    [RU] Friendly Rust – Vanilla Hardcore | 1x1 Русский EU · no group limit · monthly · 1 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on ZONE57?

A procedural map of size 6,000 runs on ZONE57, generated by the game.

What rules has ZONE57 set, and what settings are in force?

The name of ZONE57 carries no gather rate. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts ZONE57?

There is no region on record for ZONE57. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.31.137.207:28015.

What Rust version does ZONE57 currently run?

On Linux, ZONE57 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ZONE57 for staying online?

ZONE57 is live as of now. According to the uptime it reports, the last restart was about 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does ZONE57 perform?

In the last 48 hours, it averaged 110 server fps, with a low of 52. The maximum entity count was 211,481, covering buildings, deployables and all else in the world. Memory use peaked at 4,327 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on ZONE57?

The only wipe on ZONE57 is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 17 hours ago. A monthly wipe schedule is what its tags publish.

How does ZONE57 look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 28 hours in.

Lists and tags

Which meanings sit behind the tags on ZONE57?

These are the tags ZONE57 makes public for the server browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): 50 is the slot count; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^h (Hardcore): Fewer helpers and a harsher game: that is Facepunch's hardcore mode. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ZONE57 appear in?

You will find ZONE57 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Wipe schedule: Monthly.

Who is behind ZONE57?

No other server we track shares the zone57.org hostname that ZONE57 publishes.

Player numbers

Against other Rust servers, where does ZONE57 place?

The seven-day player-hours table has ZONE57 at #2,906, in the top 13% of ranked servers.

How full is ZONE57 right now?

ZONE57 currently shows 4 players across 50 slots. A seven-day sample gives 1 players on average and 5 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 4 players.

Getting on

What is the way to join ZONE57?

In Rust, press F1 and enter client.connect 95.31.137.207:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players 50 is the slot count.
ts0
Group limit Team play is disabled.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^h
Hardcore Fewer helpers and a harsher game: that is Facepunch's hardcore mode.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.