Rust Data LabData lab · live
Live readings Servers11,888 Players103,803 Populated3,995 Fresh wipes · 3h419 Sampled every 5 min

Element card · group Modded · atomic number 16,413, its rank

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]

Offline 95.85.249.130:35025 checked 28d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,413top 69%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 725
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 832 on average 725/ 800
  2. 2 Vi Vital Rust - E… 1,585
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 610 on average 1,585/ 1,600
  3. 3 At Atlas - US 2X … 152
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 379 on average 152/ 200
  4. 4 Eu EU RENEGADE 2x… 832
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average 832/ 850
  5. 5 Ma Magic Rust #18… 806
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 806/ 900
  6. 6 Mi MIRAGE RUST | … 124
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average 124/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

The map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is procedural, made by the game.

What settings and rules apply on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

According to its name, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs 2x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

No region is published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.85.249.130:35025.

Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] on?

Rust network protocol 2633 and build 165217 on Linux is what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] stay online?

Currently offline, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] was last seen 28 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe days

When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] wipe, and how often?

Too few wipes are on record for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 7 hours ago.

Where it appears

How should you read the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

The game's server browser reads the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] come up?

You will find Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] hold among Rust servers?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] sits at #16,413 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] have at the moment?

No live signal from Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] right now, which was last seen 28 days 3 hours ago.

Getting on

What steps get you onto Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

Open the console with F1 in Rust and type client.connect 95.85.249.130:35025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.