Rust Data LabData lab · live
Live readings Servers11,769 Players61,343 Populated3,535 Fresh wipes · 3h127 Sampled every 5 min

Element card · group PvE · atomic number 13,412, its rank

Rust Solo - Seven Nights

Offline 95.90.189.103:28025 checked 11d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 8 12% full Room to join
7-day average0peak –
Rank · atomic number#13,412top 62%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct18 Oct21 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:02 UTC18d ago 1 – running 0
Fri 9 Oct, 21:54 UTC19d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 258
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average 258/ 2,000
  2. 2 Br [EU] Brits PvE… 254
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average 254/ 2,000
  3. 3 Ch Chrayntopia ♡ … 108
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average 108/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 15
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 15/ 200
  5. 5 Re [PvE] Relic | … 58
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 58/ 300
  6. 6 Tr TRAVELER PVE [… 11
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 11/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Solo - Seven Nights?

The map on Rust Solo - Seven Nights is procedural, made by the game.

What settings and rules apply on Rust Solo - Seven Nights?

The name of Rust Solo - Seven Nights carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

About the server

What region hosts Rust Solo - Seven Nights?

No region is published by Rust Solo - Seven Nights. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.90.189.103:28025.

Which Rust version is Rust Solo - Seven Nights on?

On Windows, Rust Solo - Seven Nights is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust Solo - Seven Nights stay up, and how reliable is its uptime?

Right now Rust Solo - Seven Nights is offline, with its last appearance 11 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Wipe days

When does Rust Solo - Seven Nights wipe, and how often?

Too few wipes are on record for Rust Solo - Seven Nights to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 18 days 6 hours ago the current world was made.

How does Rust Solo - Seven Nights look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Rust Solo - Seven Nights?

gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): 8 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rust Solo - Seven Nights publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Solo - Seven Nights come up?

You will find Rust Solo - Seven Nights on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Rust Solo - Seven Nights place?

Player hours over the last week put Rust Solo - Seven Nights at #13,412, inside the top 62% of ranked servers.

How many players does Rust Solo - Seven Nights have at the moment?

Rust Solo - Seven Nights is offline at the moment; the last sighting was 11 days 4 hours ago.

How to join

How can you connect to Rust Solo - Seven Nights?

You can connect by pressing F1 in Rust and entering client.connect 95.90.189.103:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp8
Max players 8 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.