Rust Data LabData lab · live
Live readings Servers11,618 Players41,424 Populated3,040 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 4,268, its rank

Private 2x Trio

Offline 96.234.16.95:28015 checked 1d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 3 0% full Room to join
7-day average1peak 2
Rank · atomic number#4,268top 19%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510022:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 458
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 730 on average 458/ 500
  2. 2 Vi Vital Rust - E… 291
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 546 on average 291/ 300
  3. 3 At Atlas - US 2X … 119
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 353 on average 119/ 150
  4. 4 Eu EU RENEGADE 2x… 96
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 325 on average 96/ 150
  5. 5 Ma Magic Rust #18… 27
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 27/ 100
  6. 6 Mi MIRAGE RUST | … 151
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 299 on average 151/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Private 2x Trio?

A procedural map of size 4,500 with seed 703596067 runs on Private 2x Trio, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Private 2x Trio?

Private 2x Trio carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Private 2x Trio?

There is no region on record for Private 2x Trio. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 96.234.16.95:28015 is the address it uses.

On what Rust version does Private 2x Trio operate?

Rust network protocol 2635 and build 168909 on Windows is what Private 2x Trio uses. The protocol must match for you to join; Steam will update your game.

How reliably does Private 2x Trio stay online?

Currently offline, Private 2x Trio was last seen 29 hours ago. According to the uptime it reports, the last restart was about 2 hours ago. It was online for 46 of 120 hours in the last 5 full days, which is 38% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Is Private 2x Trio known for smooth running?

In the last 48 hours, it averaged 88 server fps, with a low of 79. The maximum entity count was 128,746, covering buildings, deployables and all else in the world. Up to 3,090 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Private 2x Trio, and at what time?

Too few wipes are on record for Private 2x Trio to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 6 hours ago.

Tags, lists

What should you understand from the tags Private 2x Trio carries?

These are the tags Private 2x Trio makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): Player slots: 3; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Private 2x Trio appear in?

You will find Private 2x Trio on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, where does Private 2x Trio place?

The seven-day player-hours table has Private 2x Trio at #4,268, in the top 19% of ranked servers.

What does the current player count on Private 2x Trio tell you?

The last recorded sighting of Private 2x Trio was 29 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 2 at the top. Over 48 hours, the highest average fell at 22:00 UTC, at 1 players.

Connection

What steps get you onto Private 2x Trio?

In Rust, press F1 and enter client.connect 96.234.16.95:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players Player slots: 3.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.