Rust Data LabData lab · live
Live readings Servers11,727 Players59,874 Populated3,366 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Modded · atomic number 1,904, its rank

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly

Online 98.142.11.17:25565 checked 12m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average3peak 10
Rank · atomic number#1,904top 9%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51012:0020:0004:0011:0001:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0020:0004:0011:0001:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:10 UTC15d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 764
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 820 on average 764/ 800
  2. 2 Vi Vital Rust - E… 372
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 606 on average 372/ 400
  3. 3 At Atlas - US 2X … 103
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 375 on average 103/ 150
  4. 4 Eu EU RENEGADE 2x… 161
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average 161/ 180
  5. 5 Ma Magic Rust #18… 1,001
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average 1,001/ 1,090
  6. 6 Mi MIRAGE RUST | … 163
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 315 on average 163/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

The map on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is procedural at size 4,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What rules has The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly set, and what settings are in force?

The name says it: gather runs at 2x on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Nothing about a region is published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 98.142.11.17:25565 is the address it uses.

Which Rust version is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly on?

Rust network protocol 2635 and build 168909 on Linux is what The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly stay up, and how reliable is its uptime?

Right now, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is reachable. About 12 hours ago is when it last restarted, based on its uptime. It was online for 162 of 168 hours in the last 7 full days, which is 96% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.

Is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly known for smooth running?

In the last 48 hours, it averaged 140 server fps, with a low of 95. The maximum entity count was 115,812, covering buildings, deployables and all else in the world. Up to 3,545 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 15 days 4 hours ago the current world was made.

How does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly look on the day of a wipe?

At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 43 hours in.

Where it appears

What should you understand from the tags The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly carries?

The game's server browser reads the tags The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly come up?

These themed Rust Data Lab lists carry The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

How does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly compare with other servers in the rankings?

Player hours over the last week put The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly at #1,904, inside the top 9% of ranked servers.

How many players does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly have at the moment?

Of 100 slots, 1 are taken on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly right now. Averaged over the past week: 3 players, peaking at 10. Over 48 hours, the highest average fell at 21:00 UTC, at 8 players.

Getting on

What is the way to join The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?

Open the console with F1 in Rust and type client.connect 98.142.11.17:25565. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.