Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group PvE · atomic number 3,218, its rank

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree

Online 99.249.143.10:28015 checked 13m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 400 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,218top 14%
Last wipe4d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 9d 7hSat 7 Nov, 23:19 UTC
  3. 23d 7hSat 21 Nov, 23:19 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 37d 7hSat 5 Dec, 23:19 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:19 UTC4d ago 5 – running 1
Thu 15 Oct, 20:11 UTC13d ago 4 held half 9.1 days 0
Thu 1 Oct, 19:29 UTC FW27d ago 4 held half 14 days 0
Fri 18 Sep, 00:38 UTC41d ago 4 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Br [EU] Brits PvE… 291
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 291/ 2,000
  3. 3 Ch Chrayntopia ♡ … 50
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 50/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 68
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 68/ 200
  5. 5 Tr TRAVELER PVE [… 77
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  6. 6 Ru Rust Empires -… 24
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Quick answers

from the figures on this page

Map and rules

What map is in play on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs a procedural map of size 4,250 with seed 936126738; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

The name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree based in?

Nothing about a region is published by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 99.249.143.10:28015.

What Rust version does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree currently run?

Rust network protocol 2635 and build 168909 on Windows is what Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree uses. The protocol must match for you to join; Steam will update your game.

Does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree stay up, and how reliable is its uptime?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is live as of now. According to the uptime it reports, the last restart was about 20 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hold a steady performance?

Server fps averaged 83 over the last 48 hours, with 40 as the lowest. The maximum entity count was 122,233, covering buildings, deployables and all else in the world. Memory use peaked at 4,213 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and at what time?

Following the tag is the best the prediction can do for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, whose record holds too few wipes to confirm its schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 4 days 16 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

On Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, what happens when wipe day arrives?

At their busiest, recent wipes averaged 4 players. Peak numbers on the latest wipe came 21 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

How should you read the tags on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

The game's server browser reads the tags Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): It has 400 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appear in?

You will find Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

Against other Rust servers, where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree place?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree sits at #3,218 for seven-day player hours, placing it in the top 14% of ranked servers.

What does the current player count on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree tell you?

At the moment Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree has 1 of its 400 slots filled. Averaged over the past week: 1 players, peaking at 5. The busiest point in the last 48 hours came at 01:00 UTC, averaging 3 players.

How to join

How can you connect to Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

Open the console with F1 in Rust and type client.connect 99.249.143.10:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/kUeYFZ5HTa.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players It has 400 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.