Rust Data LabData lab · live
Live readings Servers11,737 Players71,230 Populated3,632 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 15,125, its rank

The Dojo | 2x

Offline 99.46.155.82:28015 checked 12d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,125top 70%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC24d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 902
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 745 on average 902/ 950
  2. 2 Vi Vital Rust - E… 641
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 556 on average 641/ 650
  3. 3 At Atlas - US 2X … 122
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 356 on average 122/ 150
  4. 4 Eu EU RENEGADE 2x… 262
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 329 on average 262/ 280
  5. 5 Ma Magic Rust #18… 1,554
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 316 on average 1,554/ 1,600
  6. 6 Mi MIRAGE RUST | … 327
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 302 on average 327/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on The Dojo | 2x?

The Dojo | 2x runs a procedural map of size 4,500 with seed 55412; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on The Dojo | 2x?

The name says it: gather runs at 2x on The Dojo | 2x. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts The Dojo | 2x?

No region is published by The Dojo | 2x. Rust Data Lab shows a server's stated location, not a verified position of the machine. 99.46.155.82:28015 is the address it uses.

What Rust version does The Dojo | 2x currently run?

Rust network protocol 2634 and build 166652 on Linux is what The Dojo | 2x uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is The Dojo | 2x for staying online?

Currently offline, The Dojo | 2x was last seen 12 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on The Dojo | 2x, and at what time?

The record holds too few of The Dojo | 2x's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 11 hours ago.

On The Dojo | 2x, what happens when wipe day arrives?

Recent wipes on average reached 4 players at their busiest. Peak numbers on the latest wipe came 27 hours in.

Lists and tags

How should you read the tags on The Dojo | 2x?

These are the tags The Dojo | 2x makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does The Dojo | 2x come up?

These themed Rust Data Lab lists carry The Dojo | 2x: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

Against other Rust servers, where does The Dojo | 2x place?

The seven-day player-hours table has The Dojo | 2x at #15,125, in the top 70% of ranked servers.

What does the current player count on The Dojo | 2x tell you?

No live signal from The Dojo | 2x right now, which was last seen 12 days 12 hours ago.

Connection

What is the way to join The Dojo | 2x?

In Rust, press F1 and enter client.connect 99.46.155.82:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.