Element card · group Modded · atomic number 13,911, its rank
Test
Offline 1.170.164.40:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:35 UTC26d ago | 2 | – | running | 0 |
| Fri 2 Oct, 08:22 UTC27d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Test?
The map on Test is procedural, made by the game.
How is Test configured, and what rules apply?
The name of Test carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts Test?
There is no region on record for Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 1.170.164.40:28015 is the address it uses.
Which Rust version is Test on?
On Windows, Test is running Rust network protocol 2634 and build 166586. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test stay up, and how reliable is its uptime?
Right now Test is offline, with its last appearance 25 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Wipe schedule
What is the wiping pattern on Test?
Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 3 hours ago.
What does a typical wipe day on Test involve?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 10 hours in.
Tags, lists
How should you read the tags on Test?
These are the tags Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test appear in?
These themed Rust Data Lab lists carry Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Test place?
Player hours over the last week put Test at #13,911, inside the top 61% of ranked servers.
What does the current player count on Test tell you?
Test is offline at the moment; the last sighting was 25 days 14 hours ago.
Getting on
What is the way to join Test?
In Rust, press F1 and enter client.connect 1.170.164.40:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.