Rust Data LabData lab · live
Live readings Servers11,642 Players45,345 Populated3,112 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Modded · atomic number 12,890, its rank

Newman's Rust 2.0

Offline 1.20.104.164:28015 checked 44d ago

teams off moddedcarbonhardcore
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,890no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 3
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  2. 2 Ni Nikki & Yuni H… 4
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 4/ 50
  3. 3 Al Alone & Afraid 1
    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 0
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 0/ 100
  6. 6 Sh ShockRust | Bl… 105
    ShockRust | Blue | NoLimit no group limit · 150 on average 105/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on Newman's Rust 2.0?

Generated by the game, the map on Newman's Rust 2.0 is procedural.

How is Newman's Rust 2.0 configured, and what rules apply?

The name of Newman's Rust 2.0 carries no gather rate. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts Newman's Rust 2.0?

Nothing about a region is published by Newman's Rust 2.0. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 1.20.104.164:28015.

On what Rust version does Newman's Rust 2.0 operate?

On Windows, Newman's Rust 2.0 is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

How reliably does Newman's Rust 2.0 stay online?

Right now Newman's Rust 2.0 is offline, with its last appearance 44 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.

Wipe days

When does Newman's Rust 2.0 wipe, and how often?

The record holds too few of Newman's Rust 2.0's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 22 hours ago.

Lists and tags

How should you read the tags on Newman's Rust 2.0?

These are the tags Newman's Rust 2.0 makes public for the server browser to read: gmhardcore (Game mode): The rules are hardcore, which is harsher; mp10 (Max players): It has 10 slots; ts0 (Group limit): There is no team system here; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Newman's Rust 2.0 come up?

These themed Rust Data Lab lists carry Newman's Rust 2.0: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Population

Against other Rust servers, where does Newman's Rust 2.0 place?

The seven-day player-hours table has Newman's Rust 2.0 at #12,890, in the top – of ranked servers.

How full is Newman's Rust 2.0 right now?

Newman's Rust 2.0 is offline at the moment; the last sighting was 44 days 19 hours ago.

Getting on

What steps get you onto Newman's Rust 2.0?

In Rust, press F1 and enter client.connect 1.20.104.164:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp10
Max players It has 10 slots.
ts0
Group limit There is no team system here.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.