Element card · group Modded · atomic number 16,880, its rank
RUST UNTIMATE.RATE
Offline 1.46.216.237:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has RUST UNTIMATE.RATE set, and what settings are in force?
Nothing in the name of RUST UNTIMATE.RATE gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is RUST UNTIMATE.RATE based in?
There is no region on record for RUST UNTIMATE.RATE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 1.46.216.237:28015.
On what Rust version does RUST UNTIMATE.RATE operate?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is RUST UNTIMATE.RATE for staying online?
Currently offline, RUST UNTIMATE.RATE was last seen 28 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.
Wipe days
When does RUST UNTIMATE.RATE wipe, and how often?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 18 hours ago.
Lists and tags
What should you understand from the tags RUST UNTIMATE.RATE carries?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): 6 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RUST UNTIMATE.RATE come up?
You will find RUST UNTIMATE.RATE on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RUST UNTIMATE.RATE hold among Rust servers?
RUST UNTIMATE.RATE sits at #16,880 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on RUST UNTIMATE.RATE tell you?
RUST UNTIMATE.RATE is offline at the moment; the last sighting was 28 days 9 hours ago.
How to join
How can you connect to RUST UNTIMATE.RATE?
Open the console with F1 in Rust and type client.connect 1.46.216.237:28015. The Launch Rust button on this page does the same job through Steam.