Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h141 Sampled every 5 min

Element card · group Modded · atomic number 13,349, its rank

RUST UNTIMATE.RATE

Offline 1.46.80.109:28015 checked 42d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 6 17% full Room to join
7-day average0peak –
Rank · atomic number#13,349no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3 Re RETRO RUST #1 … 183
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  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
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  6. 6 Ru 404 RUST 2Х|ДЛ… 50
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Quick answers

from the figures on this page

Server setup

What rules has RUST UNTIMATE.RATE set, and what settings are in force?

The name of RUST UNTIMATE.RATE carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does RUST UNTIMATE.RATE sit?

No region is published by RUST UNTIMATE.RATE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 1.46.80.109:28015.

Which Rust version is RUST UNTIMATE.RATE on?

Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE uses. The protocol must match for you to join; Steam will update your game.

How reliably does RUST UNTIMATE.RATE stay online?

Right now RUST UNTIMATE.RATE is offline, with its last appearance 42 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipe days

When does RUST UNTIMATE.RATE wipe, and how often?

Too few wipes are on record for RUST UNTIMATE.RATE to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 12 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on RUST UNTIMATE.RATE?

The game's server browser reads the tags RUST UNTIMATE.RATE publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp6 (Max players): 6 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST UNTIMATE.RATE come up?

You will find RUST UNTIMATE.RATE on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does RUST UNTIMATE.RATE compare with other servers in the rankings?

The seven-day player-hours table has RUST UNTIMATE.RATE at #13,349, in the top – of ranked servers.

What does the current player count on RUST UNTIMATE.RATE tell you?

No live signal from RUST UNTIMATE.RATE right now, which was last seen 42 days 7 hours ago.

How to join

What steps get you onto RUST UNTIMATE.RATE?

Open the console with F1 in Rust and type client.connect 1.46.80.109:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp6
Max players 6 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build It runs build 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.