Element card · group Modded · atomic number 13,693, its rank
RUST UNTIMATE.RATE
Offline 1.47.1.66:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RUST UNTIMATE.RATE?
Generated by the game, the map on RUST UNTIMATE.RATE is procedural.
What settings and rules apply on RUST UNTIMATE.RATE?
The name of RUST UNTIMATE.RATE carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
Which location is RUST UNTIMATE.RATE based in?
No region is published by RUST UNTIMATE.RATE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 1.47.1.66:28015.
On what Rust version does RUST UNTIMATE.RATE operate?
On Windows, RUST UNTIMATE.RATE is running Rust network protocol 2634 and build 166586. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RUST UNTIMATE.RATE stay online?
Currently offline, RUST UNTIMATE.RATE was last seen 20 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.
Wipes and resets
When does RUST UNTIMATE.RATE wipe, and how often?
The record holds too few of RUST UNTIMATE.RATE's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 15 hours ago.
Lists and tags
What should you understand from the tags RUST UNTIMATE.RATE carries?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): It has 6 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RUST UNTIMATE.RATE appear in?
These themed Rust Data Lab lists carry RUST UNTIMATE.RATE: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does RUST UNTIMATE.RATE compare with other servers in the rankings?
RUST UNTIMATE.RATE sits at #13,693 for seven-day player hours, placing it in the top 62% of ranked servers.
How full is RUST UNTIMATE.RATE right now?
The last recorded sighting of RUST UNTIMATE.RATE was 20 days 12 hours ago, and it is offline now.
Getting on
What is the way to join RUST UNTIMATE.RATE?
In Rust, press F1 and enter client.connect 1.47.1.66:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.