Element card · group Modded · atomic number 14,542, its rank
RUST UNTIMATE.RATE
Offline 1.47.18.70:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is RUST UNTIMATE.RATE configured, and what rules apply?
No gather rate appears in the name of RUST UNTIMATE.RATE. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does RUST UNTIMATE.RATE sit?
There is no region on record for RUST UNTIMATE.RATE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 1.47.18.70:28015.
What Rust version does RUST UNTIMATE.RATE currently run?
On Windows, RUST UNTIMATE.RATE is running Rust network protocol 2633 and build 162929. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RUST UNTIMATE.RATE for staying online?
RUST UNTIMATE.RATE is not online at the moment; the last sighting was 31 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.
Wipe days
How often does a wipe happen on RUST UNTIMATE.RATE, and at what time?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 21 hours ago the current world was made.
Tags, lists
How should you read the tags on RUST UNTIMATE.RATE?
gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): Player slots: 6; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RUST UNTIMATE.RATE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RUST UNTIMATE.RATE appear in?
You will find RUST UNTIMATE.RATE on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does RUST UNTIMATE.RATE hold among Rust servers?
The seven-day player-hours table has RUST UNTIMATE.RATE at #14,542, in the top 61% of ranked servers.
What does the current player count on RUST UNTIMATE.RATE tell you?
RUST UNTIMATE.RATE is offline at the moment; the last sighting was 31 days 10 hours ago.
Connection
What is the way to join RUST UNTIMATE.RATE?
Open the console with F1 in Rust and type client.connect 1.47.18.70:28015. The Launch Rust button on this page does the same job through Steam.