Element card · group Modded · atomic number 14,491, its rank
RUST UNTIMATE.RATE
Offline 1.47.61.112:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is RUST UNTIMATE.RATE configured, and what rules apply?
The name of RUST UNTIMATE.RATE carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is RUST UNTIMATE.RATE based in?
No region is published by RUST UNTIMATE.RATE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 1.47.61.112:28015.
Which Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RUST UNTIMATE.RATE stay up, and how reliable is its uptime?
Currently offline, RUST UNTIMATE.RATE was last seen 31 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipes and resets
When does RUST UNTIMATE.RATE wipe, and how often?
The record holds too few of RUST UNTIMATE.RATE's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 22 hours ago.
Lists and tags
What should you understand from the tags RUST UNTIMATE.RATE carries?
These are the tags RUST UNTIMATE.RATE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp6 (Max players): 6 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RUST UNTIMATE.RATE come up?
These themed Rust Data Lab lists carry RUST UNTIMATE.RATE: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does RUST UNTIMATE.RATE compare with other servers in the rankings?
RUST UNTIMATE.RATE sits at #14,491 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on RUST UNTIMATE.RATE tell you?
RUST UNTIMATE.RATE is offline at the moment; the last sighting was 31 days 21 hours ago.
Getting on
What steps get you onto RUST UNTIMATE.RATE?
In Rust, press F1 and enter client.connect 1.47.61.112:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.