Rust Data LabData lab · live
Live readings Servers11,763 Players72,839 Populated3,472 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Modded · atomic number 15,402, its rank

Kyle Base Designer

Offline 102.132.172.164:28015 checked 40d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,402no region published
Last wipe153d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 68
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  4. 4 Ru 404 RUST 2Х|ДЛ… 21
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Quick answers

from the figures on this page

Settings and map

How is Kyle Base Designer configured, and what rules apply?

Nothing in the name of Kyle Base Designer gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Kyle Base Designer sit?

Nothing about a region is published by Kyle Base Designer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 102.132.172.164:28015 is the address it uses.

What Rust version does Kyle Base Designer currently run?

Rust network protocol 2625 and build 151634 on Linux is what Kyle Base Designer uses. The protocol must match for you to join; Steam will update your game.

How dependable is Kyle Base Designer for staying online?

Kyle Base Designer is not online at the moment; the last sighting was 40 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipe days

When does Kyle Base Designer wipe, and how often?

Kyle Base Designer's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 153 days 8 hours ago.

Where it appears

How should you read the tags on Kyle Base Designer?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2625 (Protocol): The server runs protocol 2625, so your game needs the same version; cs151634 (Build): Build number: 151634; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Kyle Base Designer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Kyle Base Designer appear in?

These themed Rust Data Lab lists carry Kyle Base Designer: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Kyle Base Designer place?

The seven-day player-hours table has Kyle Base Designer at #15,402, in the top – of ranked servers.

How many players does Kyle Base Designer have at the moment?

No live signal from Kyle Base Designer right now, which was last seen 40 days 6 hours ago.

How to join

What steps get you onto Kyle Base Designer?

You can connect by pressing F1 in Rust and entering client.connect 102.132.172.164:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2625,gmrust,cs151634,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2625
Protocol The server runs protocol 2625, so your game needs the same version.
cs151634
Build Build number: 151634.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.