Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

ZA JHB URBANWAVE | RUST

Offline 102.221.154.30:28015 checked 2d ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe20d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap7.2 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:51 UTC20d ago 0 – running 0
Thu 1 Oct, 04:10 UTC27d ago 0 – 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average 0/ 50
  3. 3 Vo Voodoo ZA 0
    Voodoo ZA AF · groups of 8+ · monthly · 1 on average 0/ 100
  4. 4 In Intoxicated ZA… 3
    Intoxicated ZA Vanilla 1 - 15 Oct AF · groups of 8+ · biweekly · 7 on average 3/ 100
  5. 5 Ru 404 RUST 2Х|ДЛ… 18
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 18/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on ZA JHB URBANWAVE | RUST?

A procedural map runs on ZA JHB URBANWAVE | RUST, generated by the game.

What settings and rules apply on ZA JHB URBANWAVE | RUST?

No gather rate appears in the name of ZA JHB URBANWAVE | RUST. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is ZA JHB URBANWAVE | RUST based in?

The name of ZA JHB URBANWAVE | RUST points to Africa, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 102.221.154.30:28015 is the address it uses.

On what Rust version does ZA JHB URBANWAVE | RUST operate?

Rust network protocol 2634 and build 168909 on Linux is what ZA JHB URBANWAVE | RUST uses. The protocol must match for you to join; Steam will update your game.

How reliably does ZA JHB URBANWAVE | RUST stay online?

Currently offline, ZA JHB URBANWAVE | RUST was last seen 2 days 22 hours ago. It was online for 100 of 168 hours in the last 7 full days, which is 60% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on ZA JHB URBANWAVE | RUST?

Once a month is all ZA JHB URBANWAVE | RUST wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 20 days 16 hours ago. Its tags set out a wipe schedule of once a month.

On ZA JHB URBANWAVE | RUST, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags ZA JHB URBANWAVE | RUST carries?

These are the tags ZA JHB URBANWAVE | RUST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ZA JHB URBANWAVE | RUST appear in?

These themed Rust Data Lab lists carry ZA JHB URBANWAVE | RUST: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does ZA JHB URBANWAVE | RUST compare with other servers in the rankings?

The seven-day player-hours table has ZA JHB URBANWAVE | RUST at #15,349, in the top 69% of ranked servers.

How full is ZA JHB URBANWAVE | RUST right now?

The last recorded sighting of ZA JHB URBANWAVE | RUST was 2 days 22 hours ago, and it is offline now. The past week gives an average of 0 players.

How to join

What steps get you onto ZA JHB URBANWAVE | RUST?

Open the console with F1 in Rust and type client.connect 102.221.154.30:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.