Rust Data LabData lab · live
Live readings Servers11,599 Players34,406 Populated2,900 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Modded · atomic number 16,736, its rank

matth movement practice

Offline 102.223.56.22:28015 checked 27d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 6 0% full Room to join
7-day average0peak –
Rank · atomic number#16,736top 70%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 71
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  4. 4 Ru 404 RUST 2Х|ДЛ… 33
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Quick answers

from the figures on this page

Server setup

What map is in play on matth movement practice?

Generated by the game, the map on matth movement practice is procedural.

What settings and rules apply on matth movement practice?

No gather rate appears in the name of matth movement practice. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts matth movement practice?

No region is published by matth movement practice. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 102.223.56.22:28015.

Which Rust version is matth movement practice on?

On Windows, matth movement practice is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does matth movement practice stay online?

Currently offline, matth movement practice was last seen 27 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe days

How often does a wipe happen on matth movement practice, and at what time?

matth movement practice's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 47 days 14 hours ago the current world was made.

Lists and tags

What should you understand from the tags matth movement practice carries?

These are the tags matth movement practice makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): 6 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does matth movement practice come up?

You will find matth movement practice on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does matth movement practice place?

matth movement practice sits at #16,736 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does matth movement practice have at the moment?

The last recorded sighting of matth movement practice was 27 days 10 hours ago, and it is offline now.

Connection

What is the way to join matth movement practice?

Open the console with F1 in Rust and type client.connect 102.223.56.22:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players 6 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.