Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Modded · atomic number 15,973, its rank

Atomic Rust R4 Test

Offline 102.223.56.95:28015 checked 25d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,973top 70%
Last wipe26d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:12 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Atomic Rust R4 Test?

Generated by the game, the map on Atomic Rust R4 Test is procedural.

How is Atomic Rust R4 Test configured, and what rules apply?

The name of Atomic Rust R4 Test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is Atomic Rust R4 Test based in?

No region is published by Atomic Rust R4 Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 102.223.56.95:28015.

On what Rust version does Atomic Rust R4 Test operate?

On Windows, Atomic Rust R4 Test is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Atomic Rust R4 Test stay up, and how reliable is its uptime?

Right now Atomic Rust R4 Test is offline, with its last appearance 25 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Atomic Rust R4 Test?

The only wipe on Atomic Rust R4 Test is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 23 hours ago.

How does Atomic Rust R4 Test look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Atomic Rust R4 Test?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Atomic Rust R4 Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Atomic Rust R4 Test come up?

These themed Rust Data Lab lists carry Atomic Rust R4 Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Atomic Rust R4 Test compare with other servers in the rankings?

Atomic Rust R4 Test sits at #15,973 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Atomic Rust R4 Test tell you?

Atomic Rust R4 Test is offline at the moment; the last sighting was 25 days 22 hours ago.

Getting on

How can you connect to Atomic Rust R4 Test?

In Rust, press F1 and enter client.connect 102.223.56.95:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build It runs build 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.